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A bunch of code to make using async-await easier in Unity3D

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TrackMan/Unity.Package.AsyncAwaitUtil

 
 

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Changes since fork

  • Remove ProjectSettings & .gitignore & UniRx
  • Add editor coroutine continuation
  • Separate editor/playmode coroutine code

For details on usage see the associated blog post here.

Install either by downloading from asset store or from the releases section

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A bunch of code to make using async-await easier in Unity3D

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