A 3D viewer for Scrap Mechanic blueprints
You can use it to export to a .glb
file. This is a file format that contains all models and textures in a single file. You can then upload this to Sketchfab to add the model and textures the workshop page of your blueprint. Example
I'm using electronforge to create an installation. However I don't know how to use it correctly so when you do npm run make
it takes a very long time and the result won't load anyway.
It currently only works by cloning the git and running npm i
to install all the required modules. You can then run it using npm run start
to start it. It currently loads a hardcoded blueprint which you'll have to change. The path can be found in /src/renderer/index.js
.
- Cache textures for colors so they're not re-rendered for every blocks/part
- Add texture coordinates to blocks
- Add .mesh file loader