Skip to content
Seeky edited this page Apr 10, 2024 · 2 revisions

GW - Global Work

GW are global integers which persist between game reloads. All GW are 32-bit. They can be accessed directly by evt scripts, or by code through the EvtWork struct. GW 0-31 exist.

Descriptions

Values thought to be unreferenced by the game aren't listed here - please let me know if you think any are missing. Values used as arrays can be grouped as x-y (inclusive) in the first column. Anyone is free to document valuesthey discover, preferrably with some evidence (description of an observation, or a link to code).

GW Description Evidence
0 Unknown
1 Unknown
2 Unknown
3 Unknown
4 Unknown
5 Unknown
6 Unknown
7 Unknown
8 Unknown
10 Unknown
11 Unknown
12 Unknown
13 Unknown
14 Unknown
15 Unknown
Clone this wiki locally