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Add support for transformation and camera Motion Blur (with the path
tracer) via shutter parameter of the camera and motion.transform
array and time parameter of the instance and camera
OSPRay can now be built for ARM64 CPUs with NEON (e.g., Apple M1)
using the superbuild. Thus, new minimum versions are for ISPC
1.16.0, for Embree 3.13.1 and for rkcommon 1.7.0
OSPRay now requires minimum Open VKL v1.0.0 to bring the
following improvements:
Configurable background values for all volume types (default NaN), defining region outside the volume domain
Better default sampling rate for scaled VDB volumes, improved
robustness
Structured regular volumes now support tricubic filtering and
more accurate gradient computations as well as more robust
isosurfaces
The multidevice module contains a new OSPRay device implementation
that delegates work to any number of subdevices. This is an
experimental feature in this release but we invite feedback
SciVis Renderer now ignores normal/albedo/depth hits on surfaces
that are fully transmissive (material d = 0)
Changed the behavior of background rendering in SciVis renderer to
more closely reflect that of the path tracer: Background hits are
rendered in background color in the albedo buffer and black in the
normal buffer
The SciVis renderer does not compute depth of field (DoF) anymore,
as this effect does not align with the SciVis renderer definition
and exposed artifacts
Fixed crash on exit when using the MPI device
Fixed rendering of depth buffer in the example application
The first argument to material constructor ospNewMaterial, i.e., renderer_type, is now deprecated and will be removed in a future
release. AO and SciVis renderers still assume "obj" like behavior
for all material types
Deprecated the xfm parameter of the instance, use transform
instead
Dependencies Google Benchmark, GoggleTest, and Snappy moved
out-of-source to superbuild ExternalProjects