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global_extent wrong when pixel_buffer in source constraints #334
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* take pixel buffer into account for global extent #334 * take pixel buffer into account for global extent #334 * take pixel buffer into account for global extent #334 * take pixel buffer into account for global extent #334 * take pixel buffer into account for global extent #334 * take pixel buffer into account for global extent #334
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When processes apply a 'pixel_buffer', this is not taken into account when determining global bounds in the dry run.
It is however taken into account when constructing layoutdefinition, which is necessary because otherwise spatial keys could get negative.
As a result, we get cubes with different layoutdefinition, and thus slower merge_cubes + extra resample_cube_spatial.
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