Merge pull request #77 from NoahStolk/dependabot/nuget/src/SonarAnaly… #96
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12 warnings
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/setup-dotnet@v1, actions/checkout@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-dotnet@v1, actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build:
src/DevilDaggersInfo.Tools.Engine.Content/MeshContent.cs#L12
Properties should not return arrays (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1819)
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Build:
src/DevilDaggersInfo.Tools.Engine.Content/MeshContent.cs#L11
Properties should not return arrays (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1819)
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Build:
src/DevilDaggersInfo.Tools.Engine.Content/SoundContent.cs#L18
Properties should not return arrays (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1819)
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Build:
src/DevilDaggersInfo.Tools.Engine.Content/TextureContent.cs#L19
Properties should not return arrays (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1819)
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Build:
src/DevilDaggersInfo.Tools.Engine.Content/Parsers/Sound/SoundData.cs#L6
Properties should not return arrays (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1819)
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Build:
src/DevilDaggersInfo.Tools.Engine.Content/Parsers/Texture/TextureData.cs#L6
Properties should not return arrays (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1819)
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Build:
src/DevilDaggersInfo.Tools.Engine.Content/Conversion/Models/ModelContentConverter.cs#L5
'ModelContentConverter' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
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Build:
src/DevilDaggersInfo.Tools.Engine.Content/Conversion/Shaders/ShaderContentConverter.cs#L3
'ShaderContentConverter' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
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Build:
src/DevilDaggersInfo.Tools.Engine.Content/Conversion/Textures/TextureContentConverter.cs#L5
'TextureContentConverter' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
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Build:
src/DevilDaggersInfo.Tools.Engine.Content/Conversion/Sounds/SoundContentConverter.cs#L5
'SoundContentConverter' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
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