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Smite API Client for Ruby


A simple gem for consuming Smite's API data that includes a lightweight client (Smite::Client) and a slightly heavier object wrapper (Smite::Game)

  1. gem install smite_ruby
  2. require 'smite'

Examples -- Smite::Game


Creating a session

A session can be created through Smite::Client to manipulate API data directly in its raw form.

> client = Smite::Client.new(<dev_id>, <auth_key>)
#<Smite::Client:0x007fca3343c948
 @auth_key="<auth_key>",
 @dev_id=<dev_id>,
 @session_id="<session_id>">
 
> client.test_session
"This was a successful test with the following parameters added: developer: <dev_id> time: 1/30/2016 6:14:25 PM signature: <signature> session: <session_id>"

> client.get_gods
(huge amount of json/xml god data)

You can also create a session through Smite::Game, which will provide extensive convenience methods for manipulating the data. The rest of this documentation will assume authentication was done in this way.

> Smite::Game.authenticate!(<dev_id>, <auth_key>)
true

Finding a player

> Smite::Game.player('adapting')
#<Smite::Player '[Epsi]Adapting'>

Listing/finding gods

> Smite::Game.gods
[#<Smite::God 'Agni'>,
 #<Smite::God 'Ah Muzen Cab'>,
 #<Smite::God 'Ah Puch'>,
 #<Smite::God 'Amaterasu'>,
 ...]

> Smite::Game.god('Agni')
#<Smite::God 'Agni'>

> Smite::Game.god(2065)
#<Smite::God 'Ravana'>

Listing/finding items

> Smite::Game.items
[#<Smite::Item 'Iron Mail'>,
 #<Smite::Item 'Steel Mail'>,
 #<Smite::Item 'Sovereignty'>,
 #<Smite::Item 'Mystical Mail'>,
 ...]

> Smite::Game.item('Gem of Isolation')
#<Smite::Item 'Gem of Isolation'>

> Smite::Game.item(7526)
#<Smite::Item 'Iron Mail'>

Examples -- Smite::Player


> player = Smite::Game.player('adapting')
#<Smite::Player '[Epsi]Adapting'>

> player.mastery_level
66

Listing friends

> player.friends
[#<Smite::Friend 'aBROcalypse'>,
 #<Smite::Friend 'Adopting'>,
 #<Smite::Friend 'Advert'>,
 #<Smite::Friend 'Aengy'>,
 #<Smite::Friend 'Aiurz'>,
 ...]
 
 > player.friends[0].to_player
#<Smite::Player '[Aluma]aBROcalypse'>

Listing god ranks

 > player.god_ranks
[#<Smite::GodRank 'Thor' Lvl. 10 (diamond)>,
 #<Smite::GodRank 'Mercury' Lvl. 10 (diamond)>,
 #<Smite::GodRank 'Freya' Lvl. 10 (diamond)>,
 #<Smite::GodRank 'Hun Batz' Lvl. 10 (diamond)>,
 #<Smite::GodRank 'Kali' Lvl. 10 (diamond)>,
 #<Smite::GodRank 'Poseidon' Lvl. 10 (diamond)>,
 ...]

Listing achievements

> achievements = player.achievements
#<Smite::Achievements 'Adapting'>

> achievements.double_kills
5280
> achievements.penta_kills
21

Listing match history

> player.match_history
[#<Smite::Match 'Leagues: Conquest' 'Win'>,
 #<Smite::Match 'Leagues: Conquest' 'Loss'>,
 #<Smite::Match 'Leagues: Conquest' 'Win'>,
 #<Smite::Match 'Leagues: Conquest' 'Win'>,
 #<Smite::Match 'Leagues: Conquest' 'Loss'>,
 #<Smite::Match 'Leagues: Conquest' 'Win'>,
 ... ]

Examples -- Smite::Match


> match = player.match_history[0]
#<Smite::Match 'Leagues: Conquest' 'Win'>

> match.god
#<Smite::God 'Ne Zha'>

> match.items
[#<Smite::Item 'Purification Beads'>,
 #<Smite::Item 'Aegis Amulet'>,
 #<Smite::Item 'Bumba's Mask'>,
 #<Smite::Item 'Warrior Tabi'>,
 #<Smite::Item 'Jotunn's Wrath'>,
 #<Smite::Item 'Deathbringer'>,
 nil,
 nil]
 
 > match.killing_spree
 2

Examples -- Smite::God


> merc = Smite::Game.god('Mercury')
#<Smite::God 'Mercury'>

> merc.abilities
[#<Smite::Ability 'Made You Look'>,
 #<Smite::Ability 'Maximum Velocity'>,
 #<Smite::Ability 'Special Delivery'>,
 #<Smite::Ability 'Sonic Boom'>,
 #<Smite::Ability 'Fastest God Alive'>]

> merc.speed
375

Examples -- Smite::GodRank


> rank = player.god_ranks[0]
 #<Smite::GodRank 'Thor' Lvl. 10 (diamond)>
 
 > rank.mastered?
 true
 > rank.level
 "diamond"
 > rank.rank
 10
 > rank.worshippers
 4517

Examples -- Smite::Item


> bov = Smite::Game.item('Breastplate of Valor')
#<Smite::Item 'Breastplate of Valor'>

> bov.item_tier
3
> bov.short_desc
"Reduces ability Cooldowns."

 













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Ruby gem for consuming the Smite API

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