This project adds glTF loading capabilities to Panda3D. One long-term goal for this project is to be used as a reference for adding a builtin, C++ glTF loader to Panda3D. If and when Panda3D gets builtin support for glTF, this module will go into maintenance mode and be used to backport glTF support to older versions of Panda3D.
- Adds support for native loading of glTF files
- Supports glTF 2.0
- Supports binary glTF
- Includes support for the following extensions:
- KHR_lights (deprecated in favor of KHR_lights_punctual)
- KHR_lights_punctual
- BLENDER_physics
- Ships with a
gltf2bam
cli-tool for converting glTF files to BAM - Ships with
gltf-viewer
for viewing files (including glTF) with a simple PBR renderer
Use pip to install the panda3d-gltf
package:
pip install panda3d-gltf
To grab the latest development build, use:
pip install git+https://github.com/Moguri/panda3d-gltf.git
panda3d-gltf
has the following configuration options.
See below for information on setting these options for the native loader and the CLI.
collision_shapes
- the type of collision shapes to build. Eitherbuiltin
forColisionSolids
orbullet
forBulletRigidBodyNodes
. Defaults tobuiltin
.flatten_nodes
- attempt to flatten resulting scene graph, defaults toFalse
legacy_materials
- convert imported PBR materials to legacy materials, defaults toFalse
no_srgb
- do not load textures as sRGB textures, defaults toFalse
skip_animations
- do not convert animation data found in the glTF file, defaults toFalse
skip_axis_conversion
- do not perform axis-conversion (useful if glTF data is already non-standard and already Z-Up), defaults toFalse
panda3d-gltf
ships with a Python file loader (requires Panda3D 1.10.4+), which seamlessly adds glTF support to Panda3D's Loader
classes.
This does not add support to pview
, which is a C++ application that does not support loading Python file loaders.
Instead of pview
, use the gltf-viewer
that ships with panda3d-gltf
.
The loader can be configured via PRC variables.
These PRC variables are prefixed with gltf-
but otherwise match the names above.
For example, use gltf-collision-shapes bullet
to have the loader load Bullet shapes instead of CollisionSolids.
To convert glTF files to BAM via the command line, use the supplied gltf2bam
tool:
gltf2bam source.gltf output.bam
See gltf2bam -h
for more information on usage and available CLI flags.
panda3d-gltf
ships with gltf-viewer
.
This is a simple viewer (like pview
) to view glTF (or any other file format support by Panda3D) with a simple, PBR renderer.
First install panda3d-gltf
in editable mode along with test
extras:
pip install -e .[test]
Then run the test suite with pytest
:
pytest
Install build
:
pip install --upgrade build
and run:
python -m build