-
Notifications
You must be signed in to change notification settings - Fork 113
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Don't change input simulation gesture state unless momentarily toggled #705
Don't change input simulation gesture state unless momentarily toggled #705
Conversation
@keveleigh MRTK Mondays is happening! |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I think I missed this with your last change...please update the CHANGELOG.md and the package.json version if needed.
org.mixedrealitytoolkit.input/Editor/Inspectors/EyeGazeSimulationSettingsDrawer.cs
Outdated
Show resolved
Hide resolved
Oops, yup! |
a9e4068
to
7b7f1c3
Compare
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Looks good.
7b7f1c3
to
94cd9c4
Compare
78b374d
to
12e72eb
Compare
Fixes #594
Changes the update logic to only handle button presses, etc if the simulated input is momentarily toggled instead of permanently toggled.
Also fixes this UI overlap:
Two_Handed_Simulation.mp4