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Add Precompile Statements to Prevent Warnings in Unity 2023 (Refactored) #515

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@marlenaklein-msft marlenaklein-msft commented Oct 18, 2023

Following @keveleigh's suggestion to refactor this PR #506.

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@AMollis AMollis added Package: Core The Project core package is impacted by this issue. Package: Input The Project input package is impacted by this issue. Package: Spatial Manipulation The Project spatial manipulation package is impacted by this issue. Package: UX Components The Project ux components package is impacted by this issue. Package: UX Components (Non-Canvas) The Project ux component (non-canvas) package is impacted by this issue. Package: UX Core The Project ux core package is impacted by this issue. labels Oct 18, 2023
AMollis
AMollis previously approved these changes Oct 18, 2023
@marlenaklein-msft marlenaklein-msft merged commit e30b350 into MixedRealityToolkit:main Oct 18, 2023
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@AMollis AMollis added the Type: Bug A problem with an existing feature that can be fixed with the next patched release. label Nov 3, 2023
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Package: Core The Project core package is impacted by this issue. Package: Input The Project input package is impacted by this issue. Package: Spatial Manipulation The Project spatial manipulation package is impacted by this issue. Package: UX Components (Non-Canvas) The Project ux component (non-canvas) package is impacted by this issue. Package: UX Components The Project ux components package is impacted by this issue. Package: UX Core The Project ux core package is impacted by this issue. Type: Bug A problem with an existing feature that can be fixed with the next patched release.
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3 participants