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Update SliderSounds to use one AudioSource instead of two (#495)
* unify slider audio sources, cache and restore the pitch shift value * update package versionsto match slidersounds and prefab updates * reserialize packages-lock with 2021.3.21f1 * remodify/serialize prefabs with 2021.3.21f1 * Update org.mixedrealitytoolkit.uxcore/Slider/SliderSounds.cs Co-authored-by: Kurtis <[email protected]> Signed-off-by: David Kline <[email protected]> * pr feedback: code improvements --------- Signed-off-by: David Kline <[email protected]> Co-authored-by: Kline, Dave (David Kline) <[email protected]> Co-authored-by: Kurtis <[email protected]>
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