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Update MultiSparrowCharacter.hx
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lemz1 committed Oct 31, 2024
1 parent 4defc11 commit 34386f4
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2 changes: 2 additions & 0 deletions source/funkin/play/character/MultiSparrowCharacter.hx
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Expand Up @@ -6,6 +6,8 @@ import funkin.modding.events.ScriptEvent;
import funkin.util.assets.FlxAnimationUtil;
import funkin.play.character.CharacterData.CharacterRenderType;

// TODO: no more assetPath per animation, rather make `assetPath` an array

/**
* For some characters which use Sparrow atlases, the spritesheets need to be split
* into multiple files. This character renderer concatenates these together into a single sprite.
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