AppsFlyer module for Godot Game Engine (for Android and iOS).
Edit your engine.cfg
and add this line:
[android]
modules="org/godotengine/godot/GodotAppsFlyer"
if(Engine.has_singleton("GodotAppsFlyer")):
apps_flyer = Engine.get_singleton("GodotAppsFlyer")
apps_flyer.init("key", "app_id")
apps_flyer.track_event("event", {"param1": 42})