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Drag & Drop-based tracker for the Ocarina of Time Randomizer

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Gossip Stones Tracker HD v0.3

Fork of Drekorig (Drekorig#2506)'s Gossip Stones Tracker for the Ocarina of Time Randomizer

Made by Hapax (Hapax#1729). Work in progress.

I'm really sorry I haven't wrote any real tutorial yet to explain all the new (and old) stuff, I will write one soon!! In the meantime feel free to ask me about anything in here or (preferably) on Discord (Hapax#1729). Small tutorials for individual features are already partially available in the description of many of the releases (link above), be sure to check it out!


What's new

Control scheme changes

  • Left click "progresses" a UI element (e.g. greyed out Hookshot -> Hookshot -> Longshot). Applies to every UI element.
  • Right click "regresses" a UI element (e.g. Longshot -> Hookshot -> greyed out Hookshot). Applies to every UI element.
  • No cycling (e.g. left-clicking the Longshot does not reset it to a greyed-out Hookshot anymore).
  • Middle click resets a UI element to its default value (including WotH/Barren panels, dungeon names, collected items, etc).
  • You can now choose which button to use for drag & drop (default is middle click, options include left, right, middle, and left+right click).
  • Added a minimum mouse movement threshold for initiating a drag & drop (value MinDragThreshold can be changed in settings).

New features

  • You can now set a button for autocheck drag & drop (initiating a drag & drop using that button will automatically progress the item/song/medallion being dragged).
  • A menu bar was added for quick access to some settings. Can be displayed or hidden with F10.
  • Mouse wheel can now be used to progress and regress icons (applicable to progressive items, collected items, and dungeon names). Direction can be inverted or not.
  • New "Gossip Stone grid" UI element that can be used to add Gossip Stones in bulk to a layout.
  • Drag & dropped icons can now be moved around again from Gossip Stone to Gossip Stone (or to a Song's small icon).
  • Medallions can now be drag & dropped.
  • Collected items have been overhauled:
    • Layouts now have the option to place the amount number to a different place within a collected item's icon.
    • Layouts now have the option to set a maximum amount for a given collected item.
    • Collected items can now be drag & dropped.
    • Collected item number can now be reset to 0 with middle click.
    • Collected item number can now be set to increase/decrease by a set amount (e.g. 10 by 10) instead of 1 by 1.
  • Layouts can now specify default image sets for song markers and Gossip Stones, as well as default dungeon names for medallions.
  • It is now possible to add labels to a layout (for aesthetic purposes).
  • It is now possible to add generic (no autofill) text boxes to a layout.
  • Layouts can now set the order of dungeon names under medallions, as well as the starting value.
  • Different behaviours for Song Markers are now available (None, CheckOnly, DropOnly, DropAndCheck, DragAndDrop, Full).
  • Path Goal boss icons (for the newly-introduced Goal Hints) have been added. It is possible to change the amount of Path Goals that will be displayed per WotH line. Thanks to Baelnog#5969 for the code and Damien#8474 for the boss icons.
  • The amount of Gossip Stones per WotH line can now also be changed.
  • It is now possible to set the same WotH location more than once (thanks to GOGETA#0968).
  • Majora's Mask icons have been added to a mm subfolder (thanks to Acrophobic#6464 and lolaway#4521).

Other changes and fixes

  • Fixed small issues with collected items' number display.
  • Fixed Song icons being flattened when drag & dropped.
  • Fixed drag & drop on small Song icons to correspond to Gossip Stone behaviour.
  • Changed default WotH colors, added togglable "Last WotH" color (right click on a white WotH).
  • Fixed other small UI/UX details.
  • Fixed some behaviours with Song Markers.

To be added

Planned features and changes

  • Group-selecting, and group-drag & dropping, a set of icons in a Gossip Stone grid.
  • Writing text inside a Gossip Stone which can be drag & dropped.
  • Allowing more customization options in layouts and in the Settings file.
  • Using mouse wheel to progress/regress Gossip Stones and icons on Gossip Stones.
  • Choosing a layout file directly from the menu bar
  • Adding more existing options to the menu bar

Known issues

  • No known big issues for now, feel free to contact me on Discord or to open a Github issue if you find anything!

Special thanks

  • Drekorig, for his genius drag & drop idea, and his nice tracker base.
  • ArthurOudini, for inspiring me to add some of the features in this project.
  • Baelnog, GOGETA, Damien, Acrophobic, lolaway, for various features and resources that were added to the project.
  • Everyone who submitted, and will submit, suggestions and bug fixes for the project.

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Drag & Drop-based tracker for the Ocarina of Time Randomizer

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