feat(spaces): add force arg for moveWindowToSpace #3298
Merged
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Floating windows can be drawn over full screen windows so there should be a way to move them into full screen spaces as well.
Tested that this works with a floating window (kitty to be precise). Also tested moving a fullscreen window to a fullscreen (and normal) space and confirmed that it does not work. It does try to do it and return
true
but the source space just goes black and the window doesn't appear at the destination space (which is expected but wanted to check what happens). My extremely limited (read: none) knowledge in Obj C can get only so far, if we want to prevent even trying to move fullscreen windows even withforce = true
I need some help with that. I think it would be better to check if the window is in fullscreen rather than checking the source space type but don't know how to do that from withinspaces
extension or if it's even possible.