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[CompressionLibrary] - Implements local fork of ICSharp ZipLib and lz…
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…o.net

Comes with booth accuracy and endianness fixes.
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GitHubProUser67 committed Oct 19, 2024
1 parent e170afd commit d88197d
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<ItemGroup>
<PackageReference Include="SevenZip" Version="19.0.0" />
<PackageReference Include="SharpZipLib" Version="1.4.2" />
</ItemGroup>

<ItemGroup>
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using System;
using System.IO;

namespace ICSharpCode.SharpZipLib.BZip2
{
/// <summary>
/// An example class to demonstrate compression and decompression of BZip2 streams.
/// </summary>
public static class BZip2
{
/// <summary>
/// Decompress the <paramref name="inStream">input</paramref> writing
/// uncompressed data to the <paramref name="outStream">output stream</paramref>
/// </summary>
/// <param name="inStream">The readable stream containing data to decompress.</param>
/// <param name="outStream">The output stream to receive the decompressed data.</param>
/// <param name="isStreamOwner">Both streams are closed on completion if true.</param>
public static void Decompress(Stream inStream, Stream outStream, bool isStreamOwner)
{
if (inStream == null)
throw new ArgumentNullException(nameof(inStream));

if (outStream == null)
throw new ArgumentNullException(nameof(outStream));

try
{
using (BZip2InputStream bzipInput = new BZip2InputStream(inStream))
{
bzipInput.IsStreamOwner = isStreamOwner;
Core.StreamUtils.Copy(bzipInput, outStream, new byte[4096]);
}
}
finally
{
if (isStreamOwner)
{
// inStream is closed by the BZip2InputStream if stream owner
outStream.Dispose();
}
}
}

/// <summary>
/// Compress the <paramref name="inStream">input stream</paramref> sending
/// result data to <paramref name="outStream">output stream</paramref>
/// </summary>
/// <param name="inStream">The readable stream to compress.</param>
/// <param name="outStream">The output stream to receive the compressed data.</param>
/// <param name="isStreamOwner">Both streams are closed on completion if true.</param>
/// <param name="level">Block size acts as compression level (1 to 9) with 1 giving
/// the lowest compression and 9 the highest.</param>
public static void Compress(Stream inStream, Stream outStream, bool isStreamOwner, int level)
{
if (inStream == null)
throw new ArgumentNullException(nameof(inStream));

if (outStream == null)
throw new ArgumentNullException(nameof(outStream));

try
{
using (BZip2OutputStream bzipOutput = new BZip2OutputStream(outStream, level))
{
bzipOutput.IsStreamOwner = isStreamOwner;
Core.StreamUtils.Copy(inStream, bzipOutput, new byte[4096]);
}
}
finally
{
if (isStreamOwner)
{
// outStream is closed by the BZip2OutputStream if stream owner
inStream.Dispose();
}
}
}
}
}
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namespace ICSharpCode.SharpZipLib.BZip2
{
/// <summary>
/// Defines internal values for both compression and decompression
/// </summary>
internal static class BZip2Constants
{
/// <summary>
/// Random numbers used to randomise repetitive blocks
/// </summary>
public readonly static int[] RandomNumbers = {
619, 720, 127, 481, 931, 816, 813, 233, 566, 247,
985, 724, 205, 454, 863, 491, 741, 242, 949, 214,
733, 859, 335, 708, 621, 574, 73, 654, 730, 472,
419, 436, 278, 496, 867, 210, 399, 680, 480, 51,
878, 465, 811, 169, 869, 675, 611, 697, 867, 561,
862, 687, 507, 283, 482, 129, 807, 591, 733, 623,
150, 238, 59, 379, 684, 877, 625, 169, 643, 105,
170, 607, 520, 932, 727, 476, 693, 425, 174, 647,
73, 122, 335, 530, 442, 853, 695, 249, 445, 515,
909, 545, 703, 919, 874, 474, 882, 500, 594, 612,
641, 801, 220, 162, 819, 984, 589, 513, 495, 799,
161, 604, 958, 533, 221, 400, 386, 867, 600, 782,
382, 596, 414, 171, 516, 375, 682, 485, 911, 276,
98, 553, 163, 354, 666, 933, 424, 341, 533, 870,
227, 730, 475, 186, 263, 647, 537, 686, 600, 224,
469, 68, 770, 919, 190, 373, 294, 822, 808, 206,
184, 943, 795, 384, 383, 461, 404, 758, 839, 887,
715, 67, 618, 276, 204, 918, 873, 777, 604, 560,
951, 160, 578, 722, 79, 804, 96, 409, 713, 940,
652, 934, 970, 447, 318, 353, 859, 672, 112, 785,
645, 863, 803, 350, 139, 93, 354, 99, 820, 908,
609, 772, 154, 274, 580, 184, 79, 626, 630, 742,
653, 282, 762, 623, 680, 81, 927, 626, 789, 125,
411, 521, 938, 300, 821, 78, 343, 175, 128, 250,
170, 774, 972, 275, 999, 639, 495, 78, 352, 126,
857, 956, 358, 619, 580, 124, 737, 594, 701, 612,
669, 112, 134, 694, 363, 992, 809, 743, 168, 974,
944, 375, 748, 52, 600, 747, 642, 182, 862, 81,
344, 805, 988, 739, 511, 655, 814, 334, 249, 515,
897, 955, 664, 981, 649, 113, 974, 459, 893, 228,
433, 837, 553, 268, 926, 240, 102, 654, 459, 51,
686, 754, 806, 760, 493, 403, 415, 394, 687, 700,
946, 670, 656, 610, 738, 392, 760, 799, 887, 653,
978, 321, 576, 617, 626, 502, 894, 679, 243, 440,
680, 879, 194, 572, 640, 724, 926, 56, 204, 700,
707, 151, 457, 449, 797, 195, 791, 558, 945, 679,
297, 59, 87, 824, 713, 663, 412, 693, 342, 606,
134, 108, 571, 364, 631, 212, 174, 643, 304, 329,
343, 97, 430, 751, 497, 314, 983, 374, 822, 928,
140, 206, 73, 263, 980, 736, 876, 478, 430, 305,
170, 514, 364, 692, 829, 82, 855, 953, 676, 246,
369, 970, 294, 750, 807, 827, 150, 790, 288, 923,
804, 378, 215, 828, 592, 281, 565, 555, 710, 82,
896, 831, 547, 261, 524, 462, 293, 465, 502, 56,
661, 821, 976, 991, 658, 869, 905, 758, 745, 193,
768, 550, 608, 933, 378, 286, 215, 979, 792, 961,
61, 688, 793, 644, 986, 403, 106, 366, 905, 644,
372, 567, 466, 434, 645, 210, 389, 550, 919, 135,
780, 773, 635, 389, 707, 100, 626, 958, 165, 504,
920, 176, 193, 713, 857, 265, 203, 50, 668, 108,
645, 990, 626, 197, 510, 357, 358, 850, 858, 364,
936, 638
};

/// <summary>
/// When multiplied by compression parameter (1-9) gives the block size for compression
/// 9 gives the best compression but uses the most memory.
/// </summary>
public const int BaseBlockSize = 100000;

/// <summary>
/// Backend constant
/// </summary>
public const int MaximumAlphaSize = 258;

/// <summary>
/// Backend constant
/// </summary>
public const int MaximumCodeLength = 23;

/// <summary>
/// Backend constant
/// </summary>
public const int RunA = 0;

/// <summary>
/// Backend constant
/// </summary>
public const int RunB = 1;

/// <summary>
/// Backend constant
/// </summary>
public const int GroupCount = 6;

/// <summary>
/// Backend constant
/// </summary>
public const int GroupSize = 50;

/// <summary>
/// Backend constant
/// </summary>
public const int NumberOfIterations = 4;

/// <summary>
/// Backend constant
/// </summary>
public const int MaximumSelectors = (2 + (900000 / GroupSize));

/// <summary>
/// Backend constant
/// </summary>
public const int OvershootBytes = 20;
}
}
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using System;
using System.Runtime.Serialization;

namespace ICSharpCode.SharpZipLib.BZip2
{
/// <summary>
/// BZip2Exception represents exceptions specific to BZip2 classes and code.
/// </summary>
[Serializable]
public class BZip2Exception : SharpZipBaseException
{
/// <summary>
/// Initialise a new instance of <see cref="BZip2Exception" />.
/// </summary>
public BZip2Exception()
{
}

/// <summary>
/// Initialise a new instance of <see cref="BZip2Exception" /> with its message string.
/// </summary>
/// <param name="message">A <see cref="string"/> that describes the error.</param>
public BZip2Exception(string message)
: base(message)
{
}

/// <summary>
/// Initialise a new instance of <see cref="BZip2Exception" />.
/// </summary>
/// <param name="message">A <see cref="string"/> that describes the error.</param>
/// <param name="innerException">The <see cref="Exception"/> that caused this exception.</param>
public BZip2Exception(string message, Exception innerException)
: base(message, innerException)
{
}

/// <summary>
/// Initializes a new instance of the BZip2Exception class with serialized data.
/// </summary>
/// <param name="info">
/// The System.Runtime.Serialization.SerializationInfo that holds the serialized
/// object data about the exception being thrown.
/// </param>
/// <param name="context">
/// The System.Runtime.Serialization.StreamingContext that contains contextual information
/// about the source or destination.
/// </param>
protected BZip2Exception(SerializationInfo info, StreamingContext context)
: base(info, context)
{
}
}
}
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