Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add arch functions for the GLSL.std.450 S/U Min/Max functions #763

Merged
merged 2 commits into from
Oct 12, 2021

Conversation

expenses
Copy link
Contributor

This is related to #758. Because 'pure rust' integer min/max functions are quite branchy, it'd be nice to be able to call the glsl functions which presumably compile down to better code on the target GPU.

Ideally, rustc would be changed in a way that means we don't need these.

@khyperia khyperia merged commit f8a1130 into EmbarkStudios:main Oct 12, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants