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Add #[spirv(invariant)] #541

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Mar 26, 2021
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docs
khyperia committed Mar 26, 2021
commit 0e052cba8012453d0dea68f8d7793e913e115852
13 changes: 12 additions & 1 deletion docs/src/attributes.md
Original file line number Diff line number Diff line change
@@ -94,5 +94,16 @@ Example:

```rust
#[spirv(fragment)]
fn main(#[spirv(flat)] obj: &u32) { }
fn main(#[spirv(flat)] obj: u32) { }
```

## Invariant

The invariant attribute corresponds to the invariant keyword in glsl. It can only be applied to output variables.

Example:

```rust
#[spirv(vertex)]
fn main(#[spirv(invariant)] var: &mut f32) { }
```