USD Viewer: enable sparse resources device feature #1295
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name: MacOS/iOS/tvOS build | |
on: [push, pull_request] | |
jobs: | |
precheks: | |
name: MacOS -> Pre-Checks | |
runs-on: macos-14 | |
steps: | |
- name: Clone DiligentCore | |
uses: actions/checkout@v4 | |
with: | |
repository: DiligentGraphics/DiligentCore | |
path: DiligentCore | |
- name: Clone DiligentSamples | |
uses: actions/checkout@v4 | |
with: | |
path: DiligentSamples | |
- name: Format validation | |
working-directory: ${{github.workspace}}/DiligentSamples/BuildTools/FormatValidation | |
shell: bash | |
run: ./validate_format_mac.sh | |
build: | |
needs: precheks | |
runs-on: macos-14 | |
strategy: | |
matrix: | |
platform: ["MacOS", "iOS", "tvOS"] | |
build_type: ["Debug", "Release"] | |
include: | |
# For some reason AVX2 causes invalid instruction exception on CI, so disable it | |
- platform: "MacOS" | |
cmake_args: "-DDILIGENT_CLANG_RELEASE_COMPILE_OPTIONS=\"\"" | |
# Do not build GLSLang and friends to save time as it is built by the Core and Engine CI. | |
- platform: "iOS" | |
cmake_args: "-DDILIGENT_NO_GLSLANG=ON -DDILIGENT_NO_HLSL=ON" | |
- platform: "tvOS" | |
cmake_args: "-DDILIGENT_NO_GLSLANG=ON -DDILIGENT_NO_HLSL=ON" | |
exclude: | |
# Exclude tvOS-Release | |
- platform: "tvOS" | |
build_type: "Release" | |
name: MacOS -> ${{ matrix.platform }}-${{ matrix.build_type }} | |
steps: | |
- name: Checkout | |
uses: DiligentGraphics/github-action/checkout@v1 | |
- name: Set up build environment | |
if: success() | |
uses: DiligentGraphics/github-action/setup-build-env@v1 | |
with: | |
platform: ${{ matrix.platform }} | |
- name: Configure CMake | |
if: success() | |
uses: DiligentGraphics/github-action/configure-cmake@v1 | |
with: | |
build-type: ${{ matrix.build_type }} | |
cmake-args: ${{ matrix.cmake_args }} | |
- name: Build | |
if: success() | |
uses: DiligentGraphics/github-action/build@v1 |