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DanielChappuis committed Jun 20, 2024
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# Changelog

## [Unreleased] - 2024-05-16
## [0.10.1] - 2024-06-23

### Fixed

- Issue [#377](https://github.com/DanielChappuis/reactphysics3d/issues/377) Assert when destroying an empty PhysicsWorld
- Issue [#378](https://github.com/DanielChappuis/reactphysics3d/issues/378) Wrong raycasting result against the HeightFieldShape
- Issue [#387](https://github.com/DanielChappuis/reactphysics3d/issues/387) Fix memory allocation issue when destroying a ConvexMesh
- Issue [#381](https://github.com/DanielChappuis/reactphysics3d/issues/381) Fix robustness issue with CapsuleShape vs CapsuleShape collision
- Issue [#387](https://github.com/DanielChappuis/reactphysics3d/issues/387) Fix memory allocation issue when destroying a ConvexMesh
- Issue [#388](https://github.com/DanielChappuis/reactphysics3d/issues/388) Fix bodies without simulation collider not taken into account during islands creation
- Fix crash within testbed application in raycasting scene

## [0.10.0] - 2024-03-10
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