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update version and readme for the projector process a bit.
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CmdrDats committed Nov 25, 2021
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18 changes: 10 additions & 8 deletions README.md
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Expand Up @@ -140,22 +140,24 @@ If you want to announce your moves while you're playing, set those up in the gam
Connect up your projector and get it working in your OS as an extended display -
some guidance if you need, for windows or OSX: [At this link](https://www.bu.edu/comtech/faculty-staff/classroom-av/instructor-station-desktop-mirroring/)

Once that is setup, make sure the projector is pointed at and covering your entire board with a tiny bit
Once that is setup, make sure the projector is pointed at and covering your entire board with a bit
of space to spare.

Now click the `Projector Window` button in the camera panel - this should open a new
maximized window with a checkerboard pattern:
Now click the `Projector` tab (next to OGS) - you'll see a 'Projector Window button'. Click that,
and it should open a new blank window - move that to your projector monitor and maximize it.

Then, click the 'Calibration Grid' button and you'll have something like this showing:

![Projector Checkerboard](doc/images/projector-checker.png)

This is used to pick up the orientation of the camera vs the plane of your game board. Move that
window over to the projector screen and maximize it - the checkerboard should fit on your game board.
the checkerboard should ideally fit on your game board and be in the camera frame

Get a blank white sheet of paper and place it so that the checkerboard pattern is fully on the page -
this will let the camera correctly see the checkerboard pattern.
this will let the camera correctly see the checkerboard pattern easiest.

You should see the corners of the checkerboard highlighted in many colours in the camera window - if it looks like it's aligned correctly, hit the 'Accept Calibration' button.

If all goes well, the checkerboard pattern will disappear and the background of the window will go black.
It's all ready to roll!
The window should go black and it's all ready to roll!

### Announcer

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2 changes: 1 addition & 1 deletion project.clj
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(defproject igoki "0.7.1"
(defproject igoki "0.8.0"
:description "Igoki, physical Go board/OGS interface"
:url "http://github.com/CmdrDats/igoki"
:license
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