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feat!: add AztecAddress.isValid and make random be valid (#10081)
Closes #10039 Since #8970 is not yet implemented, invalid addresses cannot be the recipient of e.g. token transfers, since we end up producing points not in the curve and causing MSM to fail. Making `random()` return valid addresses seems like very reasonable behavior.
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50 changes: 50 additions & 0 deletions
50
yarn-project/foundation/src/aztec-address/aztec-address.test.ts
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import { Fr } from '../fields/fields.js'; | ||
import { AztecAddress } from './index.js'; | ||
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describe('aztec-address', () => { | ||
describe('isValid', () => { | ||
it('returns true for a valid address', () => { | ||
// The point (5, 21888242871839275195798879923479812031525119486506890092185616889232283231735) is on the | ||
// Grumpkin curve. | ||
const address = new AztecAddress(new Fr(5)); | ||
expect(address.isValid()).toEqual(true); | ||
}); | ||
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it('returns false for an invalid address', () => { | ||
// No point on the Grumpkin curve has an x coordinate equal to 6. | ||
const address = new AztecAddress(new Fr(6)); | ||
expect(address.isValid()).toEqual(false); | ||
}); | ||
}); | ||
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describe('random', () => { | ||
it('always returns a valid address', () => { | ||
for (let i = 0; i < 100; ++i) { | ||
const address = AztecAddress.random(); | ||
expect(address.isValid()).toEqual(true); | ||
} | ||
}); | ||
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it('returns a different address on each call', () => { | ||
const set = new Set(); | ||
for (let i = 0; i < 100; ++i) { | ||
set.add(AztecAddress.random()); | ||
} | ||
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expect(set.size).toEqual(100); | ||
}); | ||
}); | ||
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describe('toAddressPoint', () => { | ||
it("reconstructs an address's point", () => { | ||
const address = AztecAddress.random(); | ||
const point = address.toAddressPoint(); | ||
expect(point.isOnGrumpkin()).toEqual(true); | ||
}); | ||
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it('throws for an invalid address', () => { | ||
const address = new AztecAddress(new Fr(6)); | ||
expect(() => address.toAddressPoint()).toThrow('The given x-coordinate is not on the Grumpkin curve'); | ||
}); | ||
}); | ||
}); |
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