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Add vulkan support for android #15588

Merged
merged 1 commit into from
May 2, 2024
Merged

Add vulkan support for android #15588

merged 1 commit into from
May 2, 2024

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emmauss
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@emmauss emmauss commented May 2, 2024

What does the pull request do?

Adds vulkan support for android. This can be enabled using AndroidPlatformOptions.RenderingMode

What is the current behavior?

What is the updated/expected behavior with this PR?

How was the solution implemented (if it's not obvious)?

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@emmauss emmauss requested a review from kekekeks May 2, 2024 10:34
@@ -23,6 +23,7 @@ public enum Win32RenderingMode
/// Avalonia would try to use native Widows OpenGL with GPU rendering.
/// </summary>
Wgl = 3,

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nit

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The spacing in that enum was inconsistent. I added the new line to match the rest of the enum

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You can test this PR using the following package version. 11.2.999-cibuild0048042-alpha. (feed url: https://nuget-feed-all.avaloniaui.net/v3/index.json) [PRBUILDID]

@kekekeks kekekeks added this pull request to the merge queue May 2, 2024
Merged via the queue into master with commit cffc23a May 2, 2024
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@kekekeks kekekeks deleted the android_vulkan branch May 2, 2024 18:02
@maxkatz6 maxkatz6 added the backport-candidate-11.1.x Consider this PR for backporting to 11.1 branch label May 2, 2024
maxkatz6 pushed a commit that referenced this pull request May 8, 2024
@maxkatz6 maxkatz6 added backported-11.1.x and removed backport-candidate-11.1.x Consider this PR for backporting to 11.1 branch labels May 8, 2024
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4 participants