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Fix some issues with focus scopes (#13409)
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* Remove focus hack from Popup.

* Added failing focus scope tests.

* Refactor focus scopes in FocusManager.

- Store focused element within a scope using an attached property (like WPF)
- Store current focus root so that focus can be restored to that root when a focused control or active focus scope is removed

Fixes #13325

* Suppress API compat error.

This was being produced for a compiler-generated enumerable class that was erroneously being included in the reference assembly for `FocusManager`.

* Remove focus hack from ContextMenu.

And add failing test now that the hack is removed.

* Try to return a rooted host visual.

Fixes failing test from previous comment where focus wasn't restored when closing a context menu.
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grokys authored Nov 12, 2023
1 parent 9cd8dda commit 79acab1
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Showing 9 changed files with 277 additions and 147 deletions.
192 changes: 81 additions & 111 deletions src/Avalonia.Base/Input/FocusManager.cs
Original file line number Diff line number Diff line change
@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Interactivity;
using Avalonia.Metadata;
using Avalonia.VisualTree;
Expand All @@ -15,10 +12,16 @@ namespace Avalonia.Input
public class FocusManager : IFocusManager
{
/// <summary>
/// The focus scopes in which the focus is currently defined.
/// Private attached property for storing the currently focused element in a focus scope.
/// </summary>
private readonly ConditionalWeakTable<IFocusScope, IInputElement?> _focusScopes =
new ConditionalWeakTable<IFocusScope, IInputElement?>();
/// <remarks>
/// This property is set on the control which defines a focus scope and tracks the currently
/// focused element within that scope.
/// </remarks>
private static readonly AttachedProperty<IInputElement> FocusedElementProperty =
AvaloniaProperty.RegisterAttached<FocusManager, StyledElement, IInputElement>("FocusedElement");

private StyledElement? _focusRoot;

/// <summary>
/// Initializes a new instance of the <see cref="FocusManager"/> class.
Expand All @@ -38,15 +41,6 @@ static FocusManager()
/// </summary>
public IInputElement? GetFocusedElement() => Current;

/// <summary>
/// Gets the current focus scope.
/// </summary>
public IFocusScope? Scope
{
get;
private set;
}

/// <summary>
/// Focuses a control.
/// </summary>
Expand All @@ -58,94 +52,59 @@ public bool Focus(
NavigationMethod method = NavigationMethod.Unspecified,
KeyModifiers keyModifiers = KeyModifiers.None)
{
if (control != null)
if (KeyboardDevice.Instance is not { } keyboardDevice)
return false;

if (control is not null)
{
var scope = GetFocusScopeAncestors(control)
.FirstOrDefault();
if (!CanFocus(control))
return false;

if (scope != null)
if (GetFocusScope(control) is StyledElement scope)
{
Scope = scope;
return SetFocusedElement(scope, control, method, keyModifiers);
scope.SetValue(FocusedElementProperty, control);
_focusRoot = GetFocusRoot(scope);
}

keyboardDevice.SetFocusedElement(control, method, keyModifiers);
return true;
}
else if (Current != null)
else if (_focusRoot?.GetValue(FocusedElementProperty) is { } restore &&
restore != Current &&
Focus(restore))
{
// If control is null, set focus to the topmost focus scope.
foreach (var scope in GetFocusScopeAncestors(Current).Reverse().ToArray())
{
if (scope != Scope &&
_focusScopes.TryGetValue(scope, out var element) &&
element != null)
{
return Focus(element, method);
}
}

if (Scope is object)
{
// Couldn't find a focus scope, clear focus.
return SetFocusedElement(Scope, null);
}
return true;
}
else
{
_focusRoot = null;
keyboardDevice.SetFocusedElement(null, NavigationMethod.Unspecified, KeyModifiers.None);
return false;
}

return false;
}

public void ClearFocus()
{
Focus(null);
}

public IInputElement? GetFocusedElement(IFocusScope scope)
{
_focusScopes.TryGetValue(scope, out var result);
return result;
}

/// <summary>
/// Sets the currently focused element in the specified scope.
/// </summary>
/// <param name="scope">The focus scope.</param>
/// <param name="element">The element to focus. May be null.</param>
/// <param name="method">The method by which focus was changed.</param>
/// <param name="keyModifiers">Any key modifiers active at the time of focus.</param>
/// <remarks>
/// If the specified scope is the current <see cref="Scope"/> then the keyboard focus
/// will change.
/// </remarks>
public bool SetFocusedElement(
IFocusScope scope,
IInputElement? element,
NavigationMethod method = NavigationMethod.Unspecified,
KeyModifiers keyModifiers = KeyModifiers.None)
public void ClearFocusOnElementRemoved(IInputElement removedElement, Visual oldParent)
{
scope = scope ?? throw new ArgumentNullException(nameof(scope));

if (element is not null && !CanFocus(element))
if (oldParent is IInputElement parentElement &&
GetFocusScope(parentElement) is StyledElement scope &&
scope.GetValue(FocusedElementProperty) is IInputElement focused &&
focused == removedElement)
{
return false;
}

if (_focusScopes.TryGetValue(scope, out var existingElement))
{
if (element != existingElement)
{
_focusScopes.Remove(scope);
_focusScopes.Add(scope, element);
}
}
else
{
_focusScopes.Add(scope, element);
scope.ClearValue(FocusedElementProperty);
}

if (Scope == scope)
{
KeyboardDevice.Instance?.SetFocusedElement(element, method, keyModifiers);
}
if (Current == removedElement)
Focus(null);
}

return true;
public IInputElement? GetFocusedElement(IFocusScope scope)
{
return (scope as StyledElement)?.GetValue(FocusedElementProperty);
}

/// <summary>
Expand All @@ -154,35 +113,23 @@ public bool SetFocusedElement(
/// <param name="scope">The new focus scope.</param>
public void SetFocusScope(IFocusScope scope)
{
scope = scope ?? throw new ArgumentNullException(nameof(scope));

if (!_focusScopes.TryGetValue(scope, out var e))
if (GetFocusedElement(scope) is { } focused)
{
Focus(focused);
}
else if (scope is IInputElement scopeElement && CanFocus(scopeElement))
{
// TODO: Make this do something useful, i.e. select the first focusable
// control, select a control that the user has specified to have default
// focus etc.
e = scope as IInputElement;
_focusScopes.Add(scope, e);
Focus(scopeElement);
}

Scope = scope;
Focus(e);
}

public void RemoveFocusScope(IFocusScope scope)
public void RemoveFocusRoot(IFocusScope scope)
{
scope = scope ?? throw new ArgumentNullException(nameof(scope));

if (_focusScopes.TryGetValue(scope, out _))
{
SetFocusedElement(scope, null);
_focusScopes.Remove(scope);
}

if (Scope == scope)
{
Scope = null;
}
if (scope == _focusRoot)
ClearFocus();
}

public static bool GetIsFocusScope(IInputElement e) => e is IFocusScope;
Expand Down Expand Up @@ -220,27 +167,45 @@ internal bool TryMoveFocus(NavigationDirection direction)
private static bool CanFocus(IInputElement e) => e.Focusable && e.IsEffectivelyEnabled && IsVisible(e);

/// <summary>
/// Gets the focus scope ancestors of the specified control, traversing popups.
/// Gets the focus scope of the specified control, traversing popups.
/// </summary>
/// <param name="control">The control.</param>
/// <returns>The focus scopes.</returns>
private static IEnumerable<IFocusScope> GetFocusScopeAncestors(IInputElement control)
/// <returns>The focus scope.</returns>
private static StyledElement? GetFocusScope(IInputElement control)
{
IInputElement? c = control;

while (c != null)
{
if (c is IFocusScope scope &&
if (c is IFocusScope &&
c is Visual v &&
v.VisualRoot is Visual root &&
root.IsVisible)
{
yield return scope;
return v;
}

c = (c as Visual)?.GetVisualParent<IInputElement>() ??
((c as IHostedVisualTreeRoot)?.Host as IInputElement);
}

return null;
}

private static StyledElement? GetFocusRoot(StyledElement scope)
{
if (scope is not Visual v)
return null;

var root = v.VisualRoot as Visual;

while (root is IHostedVisualTreeRoot hosted &&
hosted.Host?.VisualRoot is Visual parentRoot)
{
root = parentRoot;
}

return root;
}

/// <summary>
Expand Down Expand Up @@ -274,6 +239,11 @@ private static void OnPreviewPointerPressed(object? sender, RoutedEventArgs e)
}
}

private static bool IsVisible(IInputElement e) => (e as Visual)?.IsEffectivelyVisible ?? true;
private static bool IsVisible(IInputElement e)
{
if (e is Visual v)
return v.IsAttachedToVisualTree && e.IsEffectivelyVisible;
return true;
}
}
}
2 changes: 1 addition & 1 deletion src/Avalonia.Base/Input/InputElement.cs
Original file line number Diff line number Diff line change
Expand Up @@ -511,7 +511,7 @@ protected override void OnDetachedFromVisualTreeCore(VisualTreeAttachmentEventAr

if (IsFocused)
{
FocusManager.GetFocusManager(this)?.ClearFocus();
FocusManager.GetFocusManager(this)?.ClearFocusOnElementRemoved(this, e.Parent);
}
}

Expand Down
3 changes: 0 additions & 3 deletions src/Avalonia.Controls/ContextMenu.cs
Original file line number Diff line number Diff line change
Expand Up @@ -393,9 +393,6 @@ private void PopupClosed(object? sender, EventArgs e)
((ISetLogicalParent)_popup!).SetParent(null);
}

// HACK: Reset the focus when the popup is closed. We need to fix this so it's automatic.
_previousFocus?.Focus();

RaiseEvent(new RoutedEventArgs
{
RoutedEvent = ClosedEvent,
Expand Down
27 changes: 0 additions & 27 deletions src/Avalonia.Controls/Primitives/Popup.cs
Original file line number Diff line number Diff line change
Expand Up @@ -726,33 +726,6 @@ private void CloseCore()
}

Closed?.Invoke(this, EventArgs.Empty);

var focusCheck = FocusManager.GetFocusManager(this)?.GetFocusedElement();

// Focus is set to null as part of popup closing, so we only want to
// set focus to PlacementTarget if this is the case
if (focusCheck == null)
{
if (PlacementTarget != null)
{
var e = (Control?)PlacementTarget;

while (e is object && (!e.Focusable || !e.IsEffectivelyEnabled || !e.IsVisible))
{
e = e.VisualParent as Control;
}

if (e is object)
{
e.Focus();
}
}
else
{
var anc = this.FindLogicalAncestorOfType<Control>();
anc?.Focus();
}
}
}

private void ListenForNonClientClick(RawInputEventArgs e)
Expand Down
16 changes: 15 additions & 1 deletion src/Avalonia.Controls/Primitives/PopupRoot.cs
Original file line number Diff line number Diff line change
Expand Up @@ -77,7 +77,21 @@ public Transform? Transform
/// <summary>
/// Gets the control that is hosting the popup root.
/// </summary>
Visual? IHostedVisualTreeRoot.Host => VisualParent;
Visual? IHostedVisualTreeRoot.Host
{
get
{
// If the parent is attached to a visual tree, then return that. However the parent
// will possibly be a standalone Popup (i.e. a Popup not attached to a visual tree,
// created by e.g. a ContextMenu): if this is the case, return the ParentTopLevel
// if set. This helps to allow the focus manager to restore the focus to the outer
// scope when the popup is closed.
var parentVisual = Parent as Visual;
if (parentVisual?.IsAttachedToVisualTree == true)
return parentVisual;
return ParentTopLevel ?? parentVisual;
}
}

/// <summary>
/// Gets the styling parent of the popup root.
Expand Down
2 changes: 1 addition & 1 deletion src/Avalonia.Controls/WindowBase.cs
Original file line number Diff line number Diff line change
Expand Up @@ -233,7 +233,7 @@ private protected override void HandleClosed()

if (this is IFocusScope scope)
{
((FocusManager?)FocusManager)?.RemoveFocusScope(scope);
((FocusManager?)FocusManager)?.RemoveFocusRoot(scope);
}

base.HandleClosed();
Expand Down
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