TELEMAC-3D: modify how point data are exported for volume sequences #7
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Overview
This PR modifies how point data are exported in volume sequences.
Point data are now exported as-is in voxels.
Resolves #6
Details
No more 'remap' operation before assigning values to voxels.
Indeed, this 'remap' operation can be done using the 'Map Range' node in the Shader Node editor.
Small example: