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WiiController32u4

WiiController32u4 is an Arduino project that allows you to use a Wii Classic Controller as an input device for your Arduino-based projects. The code reads the button states of the Wii Classic Controller and processes them to be used in various applications.

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Features

  • Supports all buttons on the Wii Classic Controller
  • Reads and processes analog stick positions
  • Configurable pin mappings for the buttons
  • Simple integration with other Arduino projects

Hardware Requirements

  • Arduino board (e.g., Arduino Leonardo)
  • Wii Classic Controller
  • Necessary wiring to connect the Wii Classic Controller to the Arduino

Software Requirements

Pin Configuration

The following table shows the pin configuration for the Wii Classic Controller buttons:

Button Arduino Pin
D-PAD LEFT A3
D-PAD RIGHT A2
D-PAD UP A4
D-PAD DOWN A5
A BUTTON 4
B BUTTON 6
X BUTTON 10
Y BUTTON 13
L BUTTON 9
R BUTTON 12
MINUS BUTTON A0
PLUS BUTTON 5
HOME BUTTON A1
ZL BUTTON 8
ZR BUTTON 2

Usage

  1. Clone or download the repository to your local machine.
  2. Open the wcc.ino file in the Arduino IDE.
  3. Connect the Wii Classic Controller to your Arduino board as per the pin configuration.
  4. Upload the code to your Arduino board.

License

This project is licensed under the MIT License - see the LICENSE file for details.

Contributing

Contributions are welcome! Please open an issue or submit a pull request for any changes

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A Wii Extension

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