Pathagon model in CascadeStudio #51
Replies: 4 comments 8 replies
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Awesome sketch! I was definitely making a "pogface" when I saw how many operations it was as it was rendering. It looks very faithful to the original game board 😄 |
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Should be conceptually faithful; unlikely to be dimensionally faithful from memory, though! ☺ |
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After buying my own copy of the real thing, I printed a copy at 20mm spacing to be a more travel-friendly version. When I exported the OBJ files, PrusaSlicer had to fix thousands of open edges. I see there haven't been many changes recently. Does that mean that CascadeStudio is no longer being maintained, even for new OpenCascade builds? |
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I modeled from memory elements of a fun game, pathagon, that I had recently seen, as an exercise to play with CascadeStudio, including filleting. (To be clear, I haven't made a physical copy of this game, I just looked around me for something to model when I first learned about CascadeStudio.)
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