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feature request: extract TRIGSTRs #40
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do you mean just plain extract? why not use an mpq editor? |
I meant to extract and replace "TRIGSTR_003" in wurst, with contents of map strings. (Strings get created by GUI AFAIK) |
Already done for wurst created objects. Inlining of WTS entries is more a task for the finalizer, not compiler imo. |
Hmm, I was thinking just a tool in the editor. But extracting to a file would be fine too. I don't care too much how it's done. |
I still don't get it.
In wurst? What does that even mean?
So a command just to extract the .wts from a map? Why? Maybe write a user story of what you're actually trying to accomplish. Seems pretty pointless to me.
They get created by the world editor in all sorts of places |
I think the story is something like this:
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Ah okay, GUI. |
I did, here: https://www.hiveworkshop.com/pastebin/575155029c53ff3ff4364546b25ed4bc16336/ It was for the contest, which had a theme "Update a map that is 15 years old". In this case it was particularly annoying because the starting map was a cinematic with hundreds of TRIGSTRs |
Just from skimming that code, it looks like it won't work if you have two TRIGSTR on the same line |
that is true, I used it only once, may need adaptions to other situations |
Would be useful for migrating old maps and it should be fairly trivial to do, I would think?
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