Xash3D FWGS engine
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Updated
Dec 13, 2024 - C
Xash3D FWGS engine
HL2-style, classic FPS movement for Unreal Engine implemented in C++
DEPRECATED in favor of https://github.com/FWGS/xash3d-fwgs. Only bugfixes are accepted.
SteamVR driver for Half-Life-Alyx for playing without VR / драйвер для игры без VR
An open source alternative to Valve's Hammer Editor for the Goldsource engine. (No longer in development)
Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
Counter Strike implementation with Javascript/Typescript
Speedrun and TAS tool for Half-Life & friends.
A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
Load Source games maps as combined meshes correctly positioned relative to each other
Tool for editing GoldSrc maps without decompiling
A re-upload of mittorn's Emscripten port of Xash3D.
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
WebGL implementation of the Half-Life Model Viewer
Modern Half-Life 1 SDK for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, supports Windows/Linux. Based on XashXT and Spirit Of Half-Life.
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