ttfautohint-build includes a simple, straightforward ttfautohint build from scratch approach on Linux and macOS platforms. FreeType and Harfbuzz build dependencies (at appropriate release versions) are included in the installation.
The build script is ttfautohint-build.sh
(located in the root of the repository). This script is linted with shellcheck
& checkbashisms
and is tested for build execution completion on Ubuntu Linux and macOS v10.10-v10.15 using the Travis CI service.
Builds employ a simple make
workflow that does not require super user permissions.
If you are looking for a simple way to install + use ttfautohint and do not need to build the application from source, check out the free, open ttfautohint-py project.
- None
- macOS v10.11 and above
- XCode v7.3 and above
Select one of the following approaches to install the current release of ttfautohint
.
$ git clone https://github.com/source-foundry/ttfautohint-build.git
$ cd ttfautohint-build
$ make
$ curl -L -O https://github.com/source-foundry/ttfautohint-build/archive/v1.8.3.2.tar.gz
$ tar -xzvf v1.8.3.2.tar.gz
$ cd ttfautohint-build-1.8.3.2
$ make
With both of the above approaches, the ttfautohint
executable is installed on the path $HOME/ttfautohint-build/local/bin/ttfautohint
.
You can use the following approaches to execute ttfautohint
with your font files:
# without shell script constant
"$HOME/ttfautohint-build/local/bin/ttfautohint" [ttfautohint args]
# with shell script constant
TTFAH="$HOME/ttfautohint-build/local/bin/ttfautohint"
"$TTFAH" [ttfautohint args]
Modify the PATH definition in your shell settings file (e.g. .bashrc if you are using bash) with the following line after PATH is defined in the file:
export PATH="$HOME/ttfautohint-build/local/bin/:$PATH"
then, source your shell settings file on the command line with:
$ source [shell settings file path]
You can then use ttfautohint
on the command line as follows:
$ ttfautohint [ttfautohint args]
Please see the changelog in the project releases.