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play_pads not stopping #1
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Thanks for this, it definitely sounds like a bug. I'll look into it first thing next week... |
To confirm, I've seen this issue too. If you change your program to a new pad and then run it again, it does change the pad, but without fail, it leaves the pads running at the end. I can't quite remember if this is only if you press the stop button or only/both if the program terminates normally (e.g. all threads complete). I did once see the program stop and the mouse was still active (but that might have been observation/user error rather than a real problem, now that MissP points it out in her issue log, I'm not completely sure of the exact stop semantics). |
The pads were added as an after thought based on the wishes of one of Carrie Anne's students. They don't (yet) feature in any of the lesson plans or the API, so they're unsupported for now. However, expect this to be fixed (and supported) in the next version |
…late Moving towards weblate #1: Import updated GUI translations
Removed future reference to the previous chapter
I noticed today whilst playing with Sonic Pi that the pads don't stop when you hit the stop button.
I used:
play_pad "woah", 56
control_pad "note", 57
They play correctly and mouse movement affects the sound as it should do and the stop button does stop the mouse movement affecting the sound but not the sound itself. It continues until you exit the sonic pi application.
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