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This decision to export collections was originally made so that collections could be shared/linked across blend files and not have duplicate object trees exported. However, I think I'd rather the "least surprise" of exporting scenes.
Meshes are shared between blends anyway as the filename is saved as the mesh hash....
The text was updated successfully, but these errors were encountered:
This decision to export collections was originally made so that collections could be shared/linked across blend files and not have duplicate object trees exported. However, I think I'd rather the "least surprise" of exporting scenes.
Meshes are shared between blends anyway as the filename is saved as the mesh hash....
The text was updated successfully, but these errors were encountered: