diff --git a/src/custom_types/structs.md b/src/custom_types/structs.md index 00c4ccd38d..e863e0ee6b 100644 --- a/src/custom_types/structs.md +++ b/src/custom_types/structs.md @@ -10,6 +10,7 @@ There are three types of structures ("structs") that can be created using the ```rust,editable #[derive(Debug)] struct Person<'a> { + // The 'a defines a lifetime name: &'a str, age: u8, } @@ -54,7 +55,7 @@ fn main() { // Make a new point by using struct update syntax to use the fields of our // other one let bottom_right = Point { x: 5.2, ..point }; - + // `bottom_right.y` will be the same as `point.y` because we used that field // from `point` println!("second point: ({}, {})", bottom_right.x, bottom_right.y); @@ -86,14 +87,15 @@ fn main() { ### Activity -1. Add a function `rect_area` which calculates the area of a rectangle (try - using nested destructuring). +1. Add a function `rect_area` which calculates the area of a rectangle (try + using nested destructuring). 2. Add a function `square` which takes a `Point` and a `f32` as arguments, and returns a `Rectangle` with its lower left corner on the point, and a width and height corresponding to the `f32`. ### See also: -[`attributes`][attributes] and [destructuring][destructuring] +[`attributes`][attributes], [lifetime][lifetime] and [destructuring][destructuring] [attributes]: ../attribute.md [c_struct]: https://en.wikipedia.org/wiki/Struct_(C_programming_language) [destructuring]: ../flow_control/match/destructuring.md +[lifetime]: ../scope/lifetime.md