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R64 inf yield Public.lua
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R64 inf yield Public.lua
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--loadstring(game:HttpGet(""))()
--[[
____ __ _ _ ____ __ __ ____ ____ _ _ _ _ _ _ _ _ _ _ _ ****** ******
| _ \ / /_ | || | / ___| \/ | _ \/ ___| | | _ __ ___ __ _ __| | ___ | |__ _ _ _ __ ___| | _(_) |_ _ __ ___| | |_ __ _(_) |_| |__ ********** **********
| |_) | '_ \| || |_ | | | |\/| | | | \___ \ | | | '_ ` _ \ / _` |/ _` |/ _ \ | '_ \| | | | | '__/ _ \ |/ / | __| '__/ _ \ | __| \ \ /\ / / | __| '_ \ ************* *************
| _ <| (_) |__ _| | |___| | | | |_| |___) | | | | | | | | | (_| | (_| | __/ | |_) | |_| | | | | __/ <| | |_| | | __/ | |_ \ V V /| | |_| | | | *****************************
|_| \_\\___/ |_| \____|_| |_|____/|____/ | | |_| |_| |_|\__,_|\__,_|\___| |_.__/ \__, | |_| \___|_|\_\_|\__|_| \___|_|\__| \_/\_/ |_|\__|_| |_| *****************************
|_| |___/ *****************************
***************************
***********************
*******************
***************
***********
*******
***
*]]
wait(1)
if IY_LOADED and not _G.IY_DEBUG == true then
-- error("Infinite Yield is already running!", 0)
return
end
pcall(function() getgenv().IY_LOADED = true end)
local cloneref = cloneref or function(o) return o end
COREGUI = cloneref(game:GetService("CoreGui"))
Players = cloneref(game:GetService("Players"))
if not game:IsLoaded() then
local notLoaded = Instance.new("Message")
notLoaded.Parent = COREGUI
notLoaded.Text = 'Infinite Yield is waiting for the game to load'
game.Loaded:Wait()
notLoaded:Destroy()
end
--start R64 stuff
if game.workspace:WaitForChild("vis") and game.Players.LocalPlayer.PlayerScripts:WaitForChild("CharacterScript") then
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
spawn(function()
while getgenv().char do
wait(.5)
if getgenv().char.health == 1 then
robackready = true
end
if getgenv().char.health == 0 and robackready then
robackready = false
robackmap = getgenv().char.map.Name
robackpos = getgenv().char.char.Position + Vector3.new(0, 6, 0)
end
end
end)
end
local function teleportbeebo(tptomap, tpwherepos)
if tptomap ~= getgenv().char.map.Name then
local tp = game.ReplicatedFirst.TeleMap:Clone()
tp.to.Value = tptomap
tp.where.Value = tpwherepos
tp.Parent = game.Workspace[getgenv().char.map.Name]
tp.Position = game.Workspace.char.Position
else
getgenv().char.char.Position = tpwherepos
end
end
getgenv().pluginconfig = {
["PluginName"] = "Robot 64 --rekitrelt <3",
["PluginDescription"] = "adding commands for the hit game Robot 64 and the adventurer beebo",
["Commands"] = {
["rfly"] = {
["ListName"] = "rfly / r64fly / rofly",
["Description"] = "toggles beebo flying",
["Aliases"] = {"r64fly","rofly"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
game:GetService("UserInputService").InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.Space then
getgenv().holdingSpace = true
elseif input.KeyCode == Enum.KeyCode.LeftShift then
getgenv().holdingShift = true
end
end)
game:GetService("UserInputService").InputEnded:Connect(function(input)
if input.KeyCode == Enum.KeyCode.Space then
getgenv().holdingSpace = false
elseif input.KeyCode == Enum.KeyCode.LeftShift then
getgenv().holdingShift = false
end
end)
if getgenv().char then
if not getgenv().beebofly then
getgenv().beebofly = true
repeat
wait()
if not getgenv().char.paused then
getgenv().char.char.Anchored = false
if getgenv().holdingSpace then
getgenv().char.char.Velocity += Vector3.new(0, 50, 0)
end
if getgenv().char.dir then
if getgenv().char.dir.Magnitude > 0.2 then
getgenv().char.point = CFrame.new(Vector3.new(), getgenv().char.dir)
end
getgenv().char.char.Velocity += getgenv().char.dir * 50
end
if getgenv().holdingShift then
getgenv().char.char.Velocity += Vector3.new(0, -50, 0)
end
end
until not getgenv().beebofly
else
getgenv().beebofly = false
end
end
end
},
["r64noclip"] = {
["ListName"] = "r64noclip / rnoclip / rclip",
["Description"] = "toggle beebo no clip",
["Aliases"] = {"rnoclip", "rclip"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
getgenv().char.char.CanCollide = not getgenv().char.char.CanCollide
end
end
},
["r64cursortp"] = {
["ListName"] = "r64cursortp / r64curtp / clicktpr64",
["Description"] = "teleport beebo to your cursor",
["Aliases"] = {"r64curtp","clicktpr64"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
mouse = game.Players.LocalPlayer:GetMouse()
if mouse.Target then
getgenv().char.char.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
if getgenv().char and getgenv().char.point then
getgenv().char.point = CFrame.new(Vector3.new(), game.Workspace.Camera.CFrame.lookVector)
end
end
end
end
},
["r64changedirection"] = {
["ListName"] = "r64changedirection / r64setpoint / r64cd / r64sp",
["Description"] = "make beebo face the way you are trying to go",
["Aliases"] = {"r64setpoint","r64cd","r64sp"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char and getgenv().char.point then
getgenv().char.char.Anchored = false
if 0.1 < getgenv().char.dir.Magnitude then
getgenv().char.point = CFrame.new(Vector3.new(), getgenv().char.dir)
end
end
end
},
["saveposr64"] = {
["ListName"] = "saveposr64 / r64savepos / rsavep",
["Description"] = "save a position for use later in robot 64",
["Aliases"] = {"r64savepos","rsavep"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
savedpos = getgenv().char.char.Position
savedmap = getgenv().char.map.Name
end
end
},
["loadposr64"] = {
["ListName"] = "loadposr64 / r64loadpos / rloadp",
["Description"] = "load a position you saved previously in robot 64",
["Aliases"] = {"r64loadpos","rloadp"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if savedmap and savedpos and getgenv().char then
teleportbeebo(savedmap, savedpos)
end
end
},
["roback"] = {
["ListName"] = "roback / r64back / beback",
["Description"] = "return to where beebo last died",
["Aliases"] = {"r64back","beback"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if robackmap and robackpos then
teleportbeebo(savedmap, savedpos)
end
end
},
["anchorbeeb"] = {
["ListName"] = "anchorbeeb / roanchor",
["Description"] = "anchor beebo",
["Aliases"] = {"r64anchor","roanchor"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
getgenv().char.char.Anchored = true
end
end
},
["unanchorbeeb"] = {
["ListName"] = "unanchorbeeb / unroanchor / rounanchor",
["Description"] = "unanchor beebo",
["Aliases"] = {"r64unanchor","unroanchor","rounanchor"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
getgenv().char.char.Anchored = false
end
end
},
["rtp"] = {
["ListName"] = "rtp [player/map] [X Y Z]",
["Description"] = "teleport beebo to a player",
["Aliases"] = {"r64tp", "rotp", "tpr", "tpb", "btp"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
local offset = Vector3.new(0, 5, 0)
local aperson = true
for i, v in pairs(game.ReplicatedFirst.maps:GetChildren()) do
if string.lower(v.Name) == string.lower(args[1]) then
aperson = false
if not tonumber(args[2]) then
offset = v:FindFirstChild("spawn").Position
else
offset = Vector3.new(tonumber(args[2]) or 0, tonumber(args[3]) or 500, tonumber(args[4]) or 0)
end
local tpto = v.Name
local tpwhere = offset
teleportbeebo(tpto, tpwhere)
end
end
if aperson then
for i, v in pairs(game.Players:GetChildren()) do
if string.lower(v.Name) == string.lower(args[1]) or string.lower(v.DisplayName) == string.lower(args[1]) then
local tpto = game.Workspace.plam[v.Name].map.Value
local tpwhere = game.Workspace.plam[v.Name].mps.Value.Position + offset
teleportbeebo(tpto, tpwhere)
end
end
end
end
end
},
["fastmode"] = {
["ListName"] = "fastmode / fm",
["Description"] = "enables fastmode for beebo",
["Aliases"] = {"r64fastmode", "fm"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
getgenv().char.fastmode = ((getgenv().char.fastmode == 1) and 5 or 1)
end
end
},
["pound"] = {
["ListName"] = "pound / poundloop / r64pound",
["Description"] = "make beebo always pound",
["Aliases"] = {"poundloop", "r64pound"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
if not getgenv().poundloop then
getgenv().poundloop = true
repeat
wait()
getgenv().char.pound = true
until not getgenv().poundloop
else
getgenv().poundloop = false
end
end
end
},
["saveinstance"] = {
["ListName"] = "saveinstance / synsi / synsave [kick]",
["Description"] = "save instance w/decompile",
["Aliases"] = {"synsi", "synsave"},
["Function"] = function(args,speaker)
if args and ((args[1] and args[1]:lower() == "kick") or (args[2] and args[2]:lower() == "kick")) then
game.Players.LocalPlayer:Kick()
wait(1)
game.GuiService:ClearError()
end
local Params = {
RepoURL = "https://raw.githubusercontent.com/luau/SynSaveInstance/main/",
SSI = "saveinstance",
}
local synsaveinstance = loadstring(game:HttpGet(Params.RepoURL .. Params.SSI .. ".luau", true))()
local placeename = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name
local sanitizedFilename = placeename:gsub("[^%w%s%.%-_]", "_")
local Options = {
SavePlayers = true,
IsolateStarterPlayer = true,
IsolateLocalPlayer = true,
IsolateLocalPlayerCharacter = true,
FilePath = sanitizedFilename
}
synsaveinstance(Options)
end
},
["swim"] = {
["ListName"] = "swim [boolean]",
["Description"] = "toggles or sets air swim",
["Aliases"] = {"r64swim", "swim", "infwater"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
getgenv().char.infwater = not getgenv().char.infwater
end
end
},
["savegame"] = {
["ListName"] = "savegame",
["Description"] = "saves your r64 file",
["Aliases"] = {"r64save", "rsave", "save", "rsave"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
getgenv().char.savegame()
end
end
},
["health"] = {
["ListName"] = "health [set/add] (number)",
["Description"] = "sets or adds batteries/hp",
["Aliases"] = {"r64health", "rhealth", "rhp", "health", "hp"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
if tonumber(args[1]) ~= nil then
getgenv().char.health = tonumber(args[1])
elseif tonumber(args[2]) ~= nil then
if args[1]:lower() == "set" then
getgenv().char.health = tonumber(args[2])
elseif args[1]:lower() == "add" then
getgenv().char.health += tonumber(args[2])
end
end
end
end
},
["candy"] = {
["ListName"] = "candy [number]",
["Description"] = "sets beebos candies to number",
["Aliases"] = {"r64candy", "candies"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
if tonumber(args[1]) ~= nil then
getgenv().char.candy = tonumber(args[1])
elseif tonumber(args[2]) ~= nil then
if args[1]:lower() == "set" then
getgenv().char.candy = tonumber(args[2])
elseif args[1]:lower() == "add" then
getgenv().char.candy += tonumber(args[2])
end
end
end
end
},
["tokens"] = {
["ListName"] = "token [set/add] (amount)",
["Description"] = "set or add a token +/-",
["Aliases"] = {"r64token", "r64tokens", "token", "duncoin"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
if getgenv().char then
if tonumber(args[1]) ~= nil then
getgenv().char.tokens = tonumber(args[1])
elseif tonumber(args[2]) ~= nil then
if args[1]:lower() == "set" then
getgenv().char.tokens = tonumber(args[2])
elseif args[1]:lower() == "add" then
getgenv().char.tokens += tonumber(args[2])
end
end
end
end
},
["ics"] = {
["ListName"] = "ics (min) [max] [boolean]",
["Description"] = "sets a range of ic ids to true or false",
["Aliases"] = {"r64ic", "r64ics", "rics", "icecreams"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
local succ, err = pcall(function()
if getgenv().char and tonumber(args[1]) then
for i=tonumber(args[1]), (tonumber(args[2]) or tonumber(args[1])) do
if args[3] and args[3]:lower() == "false" then
getgenv().char.icedfound[i] = false
else
getgenv().char.icedfound[i] = true
end
end
getgenv().char.icedcream = 0
for i, v in pairs(getgenv().char.icedfound) do
if v == true then
getgenv().char.icedcream += 1
end
end
end
end)
if err then
warn(err)
end
end
},
["skins"] = {
["ListName"] = "skins (min) [max] [boolean]",
["Description"] = "sets a range of skin ids to true or false",
["Aliases"] = {"r64skin", "r64skins", "rskins", "skin", "lockskin"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
local succ, err = pcall(function()
if getgenv().char and tonumber(args[1]) then
amountofskins = #getgenv().char.rf.skins:GetChildren() - 1
local min = tonumber(args[1])
local max = tonumber(args[2]) or min
min = min <= amountofskins and min or amountofskins
max = max <= amountofskins and max or amountofskins
for i=min, max do
if args[3] and args[3]:lower() == "false" then
getgenv().char.lockskin[i] = false
else
getgenv().char.lockskin[i] = true
end
end
end
end)
if err then
warn(err)
end
end
},
["hats"] = {
["ListName"] = "hats (min) [max] [boolean]",
["Description"] = "sets a range of hat ids to true or false",
["Aliases"] = {"r64hat", "r64hats", "rhats", "hat", "lockhats"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
local succ, err = pcall(function()
if getgenv().char and tonumber(args[1]) then
amountofhats = #getgenv().char.rf.hats:GetChildren()
local min = tonumber(args[1])
local max = tonumber(args[2]) or min
min = min <= amountofhats and min or amountofhats
max = max <= amountofhats and max or amountofhats
for i=min, max do
if args[3] and args[3]:lower() == "false" then
getgenv().char.lockhats[i] = false
else
getgenv().char.lockhats[i] = true
end
end
end
end)
if err then
warn(err)
end
end
},
["dots"] = {
["ListName"] = "dots (min) [max] [boolean]",
["Description"] = "sets a range of dot ids to true or false",
["Aliases"] = {"r64dot", "r64dots", "rdots", "dot", "lockdots", "antenna", "antennas"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
local succ, err = pcall(function()
if getgenv().char and tonumber(args[1]) then
local lockdots
if getgenv().char.lockdots then
lockdots = getgenv().char.lockdots
elseif getgenv().char.lockantennas then
lockdots = getgenv().char.lockantennas
end
if lockdots then
for i=tonumber(args[1]), (tonumber(args[2]) or tonumber(args[1])) do
if args[3] and args[3]:lower() == "false" then
lockdots[i] = false
else
lockdots[i] = true
end
end
end
end
end)
if err then
warn(err)
end
end
},
["clothing"] = {
["ListName"] = "clothing",
["Description"] = "gives you all clothing items",
["Aliases"] = {"r64clothing", "clothes", "allitems"},
["Function"] = function(args,speaker)
getgenv().char = getsenv(game.Players.LocalPlayer.PlayerScripts.CharacterScript)
local succ, err = pcall(function()
if getgenv().char then
amountofskins = #getgenv().char.rf.skins:GetChildren() - 1
amountofhats = #getgenv().char.rf.hats:GetChildren()
for x=1, amountofskins do
if not getgenv().char.lockskin[x] then
getgenv().char.lockskin[x] = true
end
end
for x=1, amountofhats do
if not getgenv().char.lockhats[x] then
getgenv().char.lockhats[x] = true
end
end
local lockdots
if getgenv().char.lockdots then
lockdots = getgenv().char.lockdots
elseif getgenv().char.lockantennas then
lockdots = getgenv().char.lockantennas
end
if lockdots then
for i, v in pairs(lockdots) do
v = true
end
end
getgenv().char.passes[7] = true
end
end)
if err then
warn(err)
end
end
},
["r64cmds"] = {
["ListName"] = "r64cmds",
["Description"] = "tells you all the robot 64 commands",
["Aliases"] = {"rcmds", "r64help", "rhelp", "r?", "r64?"},
["Function"] = function(args,speaker)
print([[
remember you can bind any of the following to keys:
~~(monster) {NaN}~~
~~(monsterset) {configure settings for NaN}~~
rfly {toggle beebo flight}
r64noclip {toggle beebo noclip}
r64cursortp {teleports beebo to cursor}
r64changedirection {changes beebos direction as a double jump would}
saveposr64 {saves position and map}
loadposr64 {loads (tps) beebo to position and map}
roback {teleports you to where you last died}
anchorbeeb {toggle anchors beebo}
unanchorbeeb {toggle unanchors beebo}
rtp {robot teleport; teleport beebo}
fastmode {toggle beebo go zoom}
pound {toggle force beebo to pound}
swim {toggle air swim}
savegame {save robot 64}
clothing {gives all clothing}
set value commands:
;health ;candy ;tokens
set range to boolean commands:
;ics ;skins ;hats ;dots
]])
end
}
}
}
wait(1)
currentVersion = '5.9.4'
Holder = Instance.new("Frame")
Title = Instance.new("TextLabel")
Dark = Instance.new("Frame")
Cmdbar = Instance.new("TextBox")
CMDsF = Instance.new("ScrollingFrame")
cmdListLayout = Instance.new("UIListLayout")
SettingsButton = Instance.new("ImageButton")
ColorsButton = Instance.new("ImageButton")
Settings = Instance.new("Frame")
Prefix = Instance.new("TextLabel")
PrefixBox = Instance.new("TextBox")
Keybinds = Instance.new("TextLabel")
StayOpen = Instance.new("TextLabel")
Button = Instance.new("Frame")
On = Instance.new("TextButton")
Positions = Instance.new("TextLabel")
EventBind = Instance.new("TextLabel")
Plugins = Instance.new("TextLabel")
Example = Instance.new("TextButton")
Notification = Instance.new("Frame")
Title_2 = Instance.new("TextLabel")
Text_2 = Instance.new("TextLabel")
CloseButton = Instance.new("TextButton")
CloseImage = Instance.new("ImageLabel")
PinButton = Instance.new("TextButton")
PinImage = Instance.new("ImageLabel")
Tooltip = Instance.new("Frame")
Title_3 = Instance.new("TextLabel")
Description = Instance.new("TextLabel")
IntroBackground = Instance.new("Frame")
Logo = Instance.new("ImageLabel")
Credits = Instance.new("TextBox")
KeybindsFrame = Instance.new("Frame")
Close = Instance.new("TextButton")
Add = Instance.new("TextButton")
Delete = Instance.new("TextButton")
Holder_2 = Instance.new("ScrollingFrame")
Example_2 = Instance.new("Frame")
Text_3 = Instance.new("TextLabel")
Delete_2 = Instance.new("TextButton")
KeybindEditor = Instance.new("Frame")
background_2 = Instance.new("Frame")
Dark_3 = Instance.new("Frame")
Directions = Instance.new("TextLabel")
BindTo = Instance.new("TextButton")
TriggerLabel = Instance.new("TextLabel")
BindTriggerSelect = Instance.new("TextButton")
Add_2 = Instance.new("TextButton")
Toggles = Instance.new("ScrollingFrame")
ClickTP = Instance.new("TextLabel")
Select = Instance.new("TextButton")
ClickDelete = Instance.new("TextLabel")
Select_2 = Instance.new("TextButton")
Cmdbar_2 = Instance.new("TextBox")
Cmdbar_3 = Instance.new("TextBox")
CreateToggle = Instance.new("TextLabel")
Button_2 = Instance.new("Frame")
On_2 = Instance.new("TextButton")
shadow_2 = Instance.new("Frame")
PopupText_2 = Instance.new("TextLabel")
Exit_2 = Instance.new("TextButton")
ExitImage_2 = Instance.new("ImageLabel")
PositionsFrame = Instance.new("Frame")
Close_3 = Instance.new("TextButton")
Delete_5 = Instance.new("TextButton")
Part = Instance.new("TextButton")
Holder_4 = Instance.new("ScrollingFrame")
Example_4 = Instance.new("Frame")
Text_5 = Instance.new("TextLabel")
Delete_6 = Instance.new("TextButton")
TP = Instance.new("TextButton")
AliasesFrame = Instance.new("Frame")
Close_2 = Instance.new("TextButton")
Delete_3 = Instance.new("TextButton")
Holder_3 = Instance.new("ScrollingFrame")
Example_3 = Instance.new("Frame")
Text_4 = Instance.new("TextLabel")
Delete_4 = Instance.new("TextButton")
Aliases = Instance.new("TextLabel")
PluginsFrame = Instance.new("Frame")
Close_4 = Instance.new("TextButton")
Add_3 = Instance.new("TextButton")
Holder_5 = Instance.new("ScrollingFrame")
Example_5 = Instance.new("Frame")
Text_6 = Instance.new("TextLabel")
Delete_7 = Instance.new("TextButton")
PluginEditor = Instance.new("Frame")
background_3 = Instance.new("Frame")
Dark_2 = Instance.new("Frame")
Img = Instance.new("ImageButton")
AddPlugin = Instance.new("TextButton")
FileName = Instance.new("TextBox")
About = Instance.new("TextLabel")
Directions_2 = Instance.new("TextLabel")
shadow_3 = Instance.new("Frame")
PopupText_3 = Instance.new("TextLabel")
Exit_3 = Instance.new("TextButton")
ExitImage_3 = Instance.new("ImageLabel")
AliasHint = Instance.new("TextLabel")
PluginsHint = Instance.new("TextLabel")
PositionsHint = Instance.new("TextLabel")
ToPartFrame = Instance.new("Frame")
background_4 = Instance.new("Frame")
ChoosePart = Instance.new("TextButton")
CopyPath = Instance.new("TextButton")
Directions_3 = Instance.new("TextLabel")
Path = Instance.new("TextLabel")
shadow_4 = Instance.new("Frame")
PopupText_5 = Instance.new("TextLabel")
Exit_4 = Instance.new("TextButton")
ExitImage_5 = Instance.new("ImageLabel")
logs = Instance.new("Frame")
shadow = Instance.new("Frame")
Hide = Instance.new("TextButton")
ImageLabel = Instance.new("ImageLabel")
PopupText = Instance.new("TextLabel")
Exit = Instance.new("TextButton")
ImageLabel_2 = Instance.new("ImageLabel")
background = Instance.new("Frame")
chat = Instance.new("Frame")
Clear = Instance.new("TextButton")
SaveChatlogs = Instance.new("TextButton")
Toggle = Instance.new("TextButton")
scroll_2 = Instance.new("ScrollingFrame")
join = Instance.new("Frame")
Toggle_2 = Instance.new("TextButton")
Clear_2 = Instance.new("TextButton")
scroll_3 = Instance.new("ScrollingFrame")
listlayout = Instance.new("UIListLayout",scroll_3)
selectChat = Instance.new("TextButton")
selectJoin = Instance.new("TextButton")
function randomString()
local length = math.random(10,20)
local array = {}
for i = 1, length do
array[i] = string.char(math.random(32, 126))
end
return table.concat(array)
end
PARENT = nil
if get_hidden_gui or gethui then
local hiddenUI = get_hidden_gui or gethui
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
Main.DisplayOrder = -1
Main.Parent = hiddenUI()
PARENT = Main
elseif (not is_sirhurt_closure) and (syn and syn.protect_gui) then
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
syn.protect_gui(Main)
Main.DisplayOrder = -1
Main.Parent = COREGUI
PARENT = Main
elseif COREGUI:FindFirstChild('RobloxGui') then
PARENT = COREGUI.RobloxGui
else
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
Main.DisplayOrder = -1
Main.Parent = COREGUI
PARENT = Main
end
shade1 = {}
shade2 = {}
shade3 = {}
text1 = {}
text2 = {}
scroll = {}
Holder.Name = randomString()
Holder.Parent = PARENT
Holder.Active = true
Holder.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Holder.BorderSizePixel = 0
Holder.Position = UDim2.new(1, -250, 1, -220)
Holder.Size = UDim2.new(0, 250, 0, 220)
Holder.ZIndex = 10
table.insert(shade2,Holder)
Title.Name = "Title"
Title.Parent = Holder
Title.Active = true
Title.BackgroundColor3 = Color3.fromRGB(36,36,37)
Title.BorderSizePixel = 0
Title.Size = UDim2.new(0, 250, 0, 20)
Title.Font = Enum.Font.SourceSans
Title.TextSize = 18
Title.Text = "Infinite Yield FE v" .. currentVersion
do
local emoji = ({
["01 01"] = "🎆",
[(function(Year)
local A = math.floor(Year/100)
local B = math.floor((13+8*A)/25)
local C = (15-B+A-math.floor(A/4))%30
local D = (4+A-math.floor(A/4))%7
local E = (19*(Year%19)+C)%30
local F = (2*(Year%4)+4*(Year%7)+6*E+D)%7
local G = (22+E+F)
if E == 29 and F == 6 then
return "04 19"
elseif E == 28 and F == 6 then
return "04 18"
elseif 31 < G then
return ("04 %02d"):format(G-31)
end
return ("03 %02d"):format(G)
end)(tonumber(os.date"%Y"))] = "🥚",
["10 31"] = "🎃",
["12 25"] = "🎄"
})[os.date("%m %d")]
if emoji then
Title.Text = ("%s %s %s"):format(emoji, Title.Text, emoji)
end
end
Title.TextColor3 = Color3.new(1, 1, 1)
Title.ZIndex = 10
table.insert(shade1,Title)
table.insert(text1,Title)
Dark.Name = "Dark"
Dark.Parent = Holder
Dark.Active = true
Dark.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
Dark.BorderSizePixel = 0
Dark.Position = UDim2.new(0, 0, 0, 45)
Dark.Size = UDim2.new(0, 250, 0, 175)
Dark.ZIndex = 10
table.insert(shade1,Dark)
Cmdbar.Name = "Cmdbar"
Cmdbar.Parent = Holder
Cmdbar.BackgroundTransparency = 1
Cmdbar.BorderSizePixel = 0
Cmdbar.Position = UDim2.new(0, 5, 0, 20)
Cmdbar.Size = UDim2.new(0, 240, 0, 25)
Cmdbar.Font = Enum.Font.SourceSans
Cmdbar.TextSize = 18
Cmdbar.TextXAlignment = Enum.TextXAlignment.Left
Cmdbar.TextColor3 = Color3.new(1, 1, 1)
Cmdbar.Text = ""
Cmdbar.ZIndex = 10
Cmdbar.PlaceholderText = "Command Bar"
CMDsF.Name = "CMDs"
CMDsF.Parent = Holder
CMDsF.BackgroundTransparency = 1
CMDsF.BorderSizePixel = 0
CMDsF.Position = UDim2.new(0, 5, 0, 45)
CMDsF.Size = UDim2.new(0, 245, 0, 175)
CMDsF.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
CMDsF.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
CMDsF.CanvasSize = UDim2.new(0, 0, 0, 0)
CMDsF.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
CMDsF.ScrollBarThickness = 8
CMDsF.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
CMDsF.VerticalScrollBarInset = 'Always'
CMDsF.ZIndex = 10
table.insert(scroll,CMDsF)
cmdListLayout.Parent = CMDsF
SettingsButton.Name = "SettingsButton"
SettingsButton.Parent = Holder
SettingsButton.BackgroundTransparency = 1
SettingsButton.Position = UDim2.new(0, 230, 0, 0)
SettingsButton.Size = UDim2.new(0, 20, 0, 20)
SettingsButton.Image = "rbxassetid://1204397029"
SettingsButton.ZIndex = 10
ReferenceButton = Instance.new("ImageButton")
ReferenceButton.Name = "ReferenceButton"
ReferenceButton.Parent = Holder
ReferenceButton.BackgroundTransparency = 1
ReferenceButton.Position = UDim2.new(0, 212, 0, 2)
ReferenceButton.Size = UDim2.new(0, 16, 0, 16)
ReferenceButton.Image = "rbxassetid://3523243755"
ReferenceButton.ZIndex = 10
Settings.Name = "Settings"
Settings.Parent = Holder
Settings.Active = true
Settings.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
Settings.BorderSizePixel = 0
Settings.Position = UDim2.new(0, 0, 0, 220)
Settings.Size = UDim2.new(0, 250, 0, 175)
Settings.ZIndex = 10
table.insert(shade1,Settings)
SettingsHolder = Instance.new("ScrollingFrame")
SettingsHolder.Name = "Holder"
SettingsHolder.Parent = Settings
SettingsHolder.BackgroundTransparency = 1
SettingsHolder.BorderSizePixel = 0
SettingsHolder.Size = UDim2.new(1,0,1,0)
SettingsHolder.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
SettingsHolder.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
SettingsHolder.CanvasSize = UDim2.new(0, 0, 0, 235)
SettingsHolder.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
SettingsHolder.ScrollBarThickness = 8
SettingsHolder.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
SettingsHolder.VerticalScrollBarInset = 'Always'
SettingsHolder.ZIndex = 10
table.insert(scroll,SettingsHolder)
Prefix.Name = "Prefix"
Prefix.Parent = SettingsHolder
Prefix.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Prefix.BorderSizePixel = 0
Prefix.BackgroundTransparency = 1
Prefix.Position = UDim2.new(0, 5, 0, 5)
Prefix.Size = UDim2.new(1, -10, 0, 20)
Prefix.Font = Enum.Font.SourceSans
Prefix.TextSize = 14
Prefix.Text = "Prefix"
Prefix.TextColor3 = Color3.new(1, 1, 1)
Prefix.TextXAlignment = Enum.TextXAlignment.Left
Prefix.ZIndex = 10
table.insert(shade2,Prefix)
table.insert(text1,Prefix)
PrefixBox.Name = "PrefixBox"
PrefixBox.Parent = Prefix
PrefixBox.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
PrefixBox.BorderSizePixel = 0
PrefixBox.Position = UDim2.new(1, -20, 0, 0)
PrefixBox.Size = UDim2.new(0, 20, 0, 20)
PrefixBox.Font = Enum.Font.SourceSansBold
PrefixBox.TextSize = 14
PrefixBox.Text = ''
PrefixBox.TextColor3 = Color3.new(0, 0, 0)
PrefixBox.ZIndex = 10
table.insert(shade3,PrefixBox)
table.insert(text2,PrefixBox)
function makeSettingsButton(name,iconID,off)
local button = Instance.new("TextButton")
button.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
button.BorderSizePixel = 0
button.Position = UDim2.new(0,0,0,0)
button.Size = UDim2.new(1,0,0,25)
button.Text = ""
button.ZIndex = 10
local icon = Instance.new("ImageLabel")
icon.Name = "Icon"
icon.Parent = button
icon.Position = UDim2.new(0,5,0,5)
icon.Size = UDim2.new(0,16,0,16)
icon.BackgroundTransparency = 1
icon.Image = iconID
icon.ZIndex = 10
if off then
icon.ScaleType = Enum.ScaleType.Crop
icon.ImageRectSize = Vector2.new(16,16)
icon.ImageRectOffset = Vector2.new(off,0)
end
local label = Instance.new("TextLabel")
label.Name = "ButtonLabel"
label.Parent = button
label.BackgroundTransparency = 1
label.Text = name
label.Position = UDim2.new(0,28,0,0)
label.Size = UDim2.new(1,-28,1,0)
label.Font = Enum.Font.SourceSans
label.TextColor3 = Color3.new(1, 1, 1)
label.TextSize = 14
label.ZIndex = 10
label.TextXAlignment = Enum.TextXAlignment.Left
table.insert(shade2,button)
table.insert(text1,label)
return button
end
ColorsButton = makeSettingsButton("Edit Theme","rbxassetid://4911962991")
ColorsButton.Position = UDim2.new(0,5,0,55)
ColorsButton.Size = UDim2.new(1,-10,0,25)
ColorsButton.Name = "Colors"
ColorsButton.Parent = SettingsHolder
Keybinds = makeSettingsButton("Edit Keybinds","rbxassetid://129697930")
Keybinds.Position = UDim2.new(0, 5, 0, 85)
Keybinds.Size = UDim2.new(1, -10, 0, 25)
Keybinds.Name = "Keybinds"
Keybinds.Parent = SettingsHolder
Aliases = makeSettingsButton("Edit Aliases","rbxassetid://5147488658")
Aliases.Position = UDim2.new(0, 5, 0, 115)
Aliases.Size = UDim2.new(1, -10, 0, 25)
Aliases.Name = "Aliases"
Aliases.Parent = SettingsHolder
StayOpen.Name = "StayOpen"
StayOpen.Parent = SettingsHolder
StayOpen.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
StayOpen.BorderSizePixel = 0
StayOpen.BackgroundTransparency = 1
StayOpen.Position = UDim2.new(0, 5, 0, 30)
StayOpen.Size = UDim2.new(1, -10, 0, 20)
StayOpen.Font = Enum.Font.SourceSans
StayOpen.TextSize = 14
StayOpen.Text = "Keep Menu Open"
StayOpen.TextColor3 = Color3.new(1, 1, 1)
StayOpen.TextXAlignment = Enum.TextXAlignment.Left
StayOpen.ZIndex = 10
table.insert(shade2,StayOpen)
table.insert(text1,StayOpen)
Button.Name = "Button"
Button.Parent = StayOpen
Button.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Button.BorderSizePixel = 0
Button.Position = UDim2.new(1, -20, 0, 0)
Button.Size = UDim2.new(0, 20, 0, 20)
Button.ZIndex = 10
table.insert(shade3,Button)
On.Name = "On"