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Linux. Server crash. How would I go about solving this? This happens when I precache a new model/sprite. I have a lot of models/sprites precached altogether, however I am pretty far from the limit:
rescount
Type : Total Limit
model : 430 510
sound : 464 511
generic : 175 4096
event : 29 255
decal : 225 511
1323 Total of precached resource count
I tried renaming the model name, precaching the model from another plugin; this doesn't seem to follow much logic as this doesn't always happen...
-heapsize 131072 (also tried 524288 on Windows, no difference)
SOLVED: precached same model from a different AMXX plugin
The text was updated successfully, but these errors were encountered:
hellmoss
changed the title
Fatal error: Cache_UnlinkLRU: NULL link
[SOLVED] Fatal error: Cache_UnlinkLRU: NULL link
Dec 15, 2023
Linux. Server crash. How would I go about solving this? This happens when I precache a new model/sprite. I have a lot of models/sprites precached altogether, however I am pretty far from the limit:
rescount
Type : Total Limit
model : 430 510
sound : 464 511
generic : 175 4096
event : 29 255
decal : 225 511
1323 Total of precached resource count
I tried renaming the model name, precaching the model from another plugin; this doesn't seem to follow much logic as this doesn't always happen...
-heapsize 131072 (also tried 524288 on Windows, no difference)
SOLVED: precached same model from a different AMXX plugin
The text was updated successfully, but these errors were encountered: