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PolyGen.tscn
124 lines (105 loc) · 15 KB
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PolyGen.tscn
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[gd_scene load_steps=14 format=3 uid="uid://r2s2ju6nqiw3"]
[ext_resource type="Script" path="res://PolyGen.gd" id="1_h48lc"]
[sub_resource type="Curve" id="Curve_dd20f"]
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point_count = 8
[sub_resource type="Curve" id="Curve_adlm1"]
min_value = -1.0
max_value = 2.13163e-14
_data = [Vector2(0.0786988, -0.372946), 0.0, 0.0, 0, 0, Vector2(0.231194, -0.245893), 0.0, 0.0, 0, 0, Vector2(0.399198, -0.208835), -0.146299, -0.146299, 0, 0, Vector2(0.549109, -0.272362), -0.468159, -0.468159, 0, 0, Vector2(0.719697, -0.335889), -0.890519, -0.890519, 0, 0, Vector2(0.81533, -0.441767), 0.0, 0.0, 0, 0]
point_count = 6
[sub_resource type="Curve" id="Curve_4gl5d"]
[sub_resource type="Gradient" id="Gradient_viodl"]
offsets = PackedFloat32Array(0, 0.588889, 1)
colors = PackedColorArray(0.966155, 0.46894, 0.508635, 1, 0.972842, 0.28084, 0.31336, 1, 0.780392, 0, 0.0941176, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_f1luj"]
gradient = SubResource("Gradient_viodl")
fill_from = Vector2(0.5, 1)
fill_to = Vector2(0.520202, 0)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s8ubs"]
albedo_texture = SubResource("GradientTexture2D_f1luj")
metallic = 0.38
roughness = 0.74
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_3yl16"]
sky_top_color = Color(1, 0.294118, 0.231373, 1)
sky_horizon_color = Color(1, 0.760784, 0.866667, 1)
sky_curve = 0.0284197
ground_bottom_color = Color(0.0392157, 0.278431, 0.870588, 1)
ground_horizon_color = Color(0.501961, 0.784314, 1, 1)
ground_curve = 0.0492457
[sub_resource type="Sky" id="Sky_ppb2a"]
sky_material = SubResource("ProceduralSkyMaterial_3yl16")
[sub_resource type="Environment" id="Environment_4dbtl"]
background_mode = 2
sky = SubResource("Sky_ppb2a")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="ArrayMesh" id="ArrayMesh_fdhwq"]
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[sub_resource type="Animation" id="Animation_32g5x"]
resource_name = "Main"
length = 3.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("MeshInstance3D:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1.5, 3),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(2.08165e-12, 0.5, 2.08165e-12), Vector3(0, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("MeshInstance3D:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 3),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(3.48787e-16, 6.28319, 3.48787e-16)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_0od8f"]
_data = {
"Main": SubResource("Animation_32g5x")
}
[node name="PolyGen" type="Node3D"]
script = ExtResource("1_h48lc")
sides = 7
layers = 8
width_curve = SubResource("Curve_dd20f")
height_curve = SubResource("Curve_adlm1")
x_offset_curve = SubResource("Curve_4gl5d")
material = SubResource("StandardMaterial3D_s8ubs")
uv_scale = Vector2(1, 0.98)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_4dbtl")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.423561, -0.265699, -1.85345e-16, -0.531399, 0.847122, -0.5, 0.733629, 0.460205, 0, 2.79173, 3.34586)
shadow_enabled = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(0.997402, -3.68724e-16, -0.0720299, 3.44785e-16, 1, -3.44785e-16, 0.0720299, 3.19054e-16, 0.997402, 4.77721e-14, 0.0114746, 4.77721e-14)
mesh = SubResource("ArrayMesh_fdhwq")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, -5.17882e-16, 3.05056e-16, 4.3683e-16, 0.974827, 0.222961, -4.12844e-16, -0.222961, 0.974827, 0, 0.868074, 4.747)
fov = 64.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "Main"
libraries = {
"": SubResource("AnimationLibrary_0od8f")
}