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JitterImage.cs
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JitterImage.cs
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using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Windows.Forms;
namespace ImageProcessing
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
Bitmap InputImage;
Bitmap OutputImage;
InputImage = (Bitmap)Image.FromFile(@"C:\Users\david.rajkumar\Documents\Visual Studio 2015\Projects\David\ImageProcessing\Input\Image.jpg");
OutputImage = JitterImage(InputImage, 15);
OutputImage.Save(@"C:\Users\david.rajkumar\Documents\Visual Studio 2015\Projects\David\ImageProcessing\Output\JitterImage.jpg");
}
public Bitmap JitterImage(Bitmap Image, short Degree)
{
Bitmap TempBmp = (Bitmap)Image.Clone();
BitmapData ImageData = Image.LockBits(new Rectangle(0, 0, Image.Width, Image.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);
BitmapData TempBmpData = TempBmp.LockBits(new Rectangle(0, 0, TempBmp.Width, TempBmp.Height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb);
unsafe
{
byte* Ptr = (byte*)ImageData.Scan0.ToPointer();
byte* TempPtr = (byte*)TempBmpData.Scan0.ToPointer();
int StopPtr = (int)Ptr + ImageData.Stride * ImageData.Height;
int BmpWidth = Image.Width;
int BmpHeight = Image.Height;
int BmpStride = ImageData.Stride;
int i = 0, X = 0, Y = 0;
int Val = 0, XVal = 0, YVal = 0;
short Half = (short)(Degree / 2);
Random rand = new Random();
while ((int)Ptr != StopPtr)
{
X = i % BmpWidth;
Y = i / BmpWidth;
XVal = X + (rand.Next(Degree) - Half);
YVal = Y + (rand.Next(Degree) - Half);
if (XVal > 0 && XVal < BmpWidth && YVal > 0 && YVal < BmpHeight)
{
Val = (YVal * BmpStride) + (XVal * 3);
Ptr[0] = TempPtr[Val];
Ptr[1] = TempPtr[Val + 1];
Ptr[2] = TempPtr[Val + 2];
}
Ptr += 3;
i++;
}
}
Image.UnlockBits(ImageData);
TempBmp.UnlockBits(TempBmpData);
return Image;
}
}
}