-
Notifications
You must be signed in to change notification settings - Fork 35
Colors
Defining colors allows you to easily configure the appearance of your fonts/drawables and manage those colors from one central location.
- Go to Project >> Colors
- Click New Color
A color can be selected from the model or input via the number spinners. You can also paste in a hexadecimal value from your favorite image editor into the # field. Click OK, then enter a name. Names must begin with a letter and must only contain letters, numbers, underscores, and hyphens.
- Go to Project >> Colors
- Click the gear button next to the color you want to rename
- Click the color button next to the color you want to change
This technique will automatically recolor any styles, fonts, or drawables that use this color. This is a great technique to test different looks for your skin.
- Go to Project >> Colors
- Click the trash button next to the color you want to delete
Note that this will remove the color from any style, drawable, or font that uses this color without prompt.
Getting Started
Windows
Linux
Mac
Features Manual
Colors
Fonts
Creating Bitmap Fonts
Creating FreeType Fonts
Creating Image Fonts
Drawables
Nine Patches
Ten Patches
Classes, Styles, and the Preview Panel
Custom Classes
Exporting
Importing
Saving / Loading
VisUI Skins
Tips and Tricks
TextraTypist Playground
Scene Composer
Scene Composer
Exporting a Scene
Modifying a Scene
Tutorials
Skin Composer Videos
From The Ground Up Series
Examples
Ray3K Skins