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keepalive.go
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keepalive.go
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/*
*
* Copyright 2017, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
// Package keepalive defines configurable parameters for point-to-point healthcheck.
package keepalive
import (
"time"
)
// ClientParameters is used to set keepalive parameters on the client-side.
// These configure how the client will actively probe to notice when a connection is broken
// and send pings so intermediaries will be aware of the liveness of the connection.
// Make sure these parameters are set in coordination with the keepalive policy on the server,
// as incompatible settings can result in closing of connection.
type ClientParameters struct {
// After a duration of this time if the client doesn't see any activity it pings the server to see if the transport is still alive.
Time time.Duration // The current default value is infinity.
// After having pinged for keepalive check, the client waits for a duration of Timeout and if no activity is seen even after that
// the connection is closed.
Timeout time.Duration // The current default value is 20 seconds.
// If true, client runs keepalive checks even with no active RPCs.
PermitWithoutStream bool // false by default.
}
// ServerParameters is used to set keepalive and max-age parameters on the server-side.
type ServerParameters struct {
// MaxConnectionIdle is a duration for the amount of time after which an idle connection would be closed by sending a GoAway.
// Idleness duration is defined since the most recent time the number of outstanding RPCs became zero or the connection establishment.
MaxConnectionIdle time.Duration // The current default value is infinity.
// MaxConnectionAge is a duration for the maximum amount of time a connection may exist before it will be closed by sending a GoAway.
// A random jitter of +/-10% will be added to MaxConnectionAge to spread out connection storms.
MaxConnectionAge time.Duration // The current default value is infinity.
// MaxConnectinoAgeGrace is an additive period after MaxConnectionAge after which the connection will be forcibly closed.
MaxConnectionAgeGrace time.Duration // The current default value is infinity.
// After a duration of this time if the server doesn't see any activity it pings the client to see if the transport is still alive.
Time time.Duration // The current default value is 2 hours.
// After having pinged for keepalive check, the server waits for a duration of Timeout and if no activity is seen even after that
// the connection is closed.
Timeout time.Duration // The current default value is 20 seconds.
}
// EnforcementPolicy is used to set keepalive enforcement policy on the server-side.
// Server will close connection with a client that violates this policy.
type EnforcementPolicy struct {
// MinTime is the minimum amount of time a client should wait before sending a keepalive ping.
MinTime time.Duration // The current default value is 5 minutes.
// If true, server expects keepalive pings even when there are no active streams(RPCs).
PermitWithoutStream bool // false by default.
}