Bazel build rules for libuv
Follows a "repos/deps" pattern (in order to help with recursive dependencies). To use:
-
Copy
bazel/repos.bzl
into your repository at3rdparty/bazel-rules-libuv/repos.bzl
and add an emptyBUILD
(orBUILD.bazel
) to3rdparty/bazel-rules-libuv
as well. -
Copy all of the directories from
3rdparty
that you don't already have in your repository's3rdparty
directory. -
Either ... add the following to your
WORKSPACE
(orWORKSPACE.bazel
):
load("//3rdparty/bazel-rules-libuv:repos.bzl", libuv_repos="repos")
libuv_repos()
load("@com_github_3rdparty_bazel_rules_libuv//bazel:deps.bzl", libuv_deps="deps")
libuv_deps()
Or ... to simplify others depending on your repository, add the following to your repos.bzl
:
load("//3rdparty/bazel-rules-libuv:repos.bzl", libuv="repos")
def repos():
libuv()
And the following to your deps.bzl
:
load("@com_github_3rdparty_bazel_rules_libuv//bazel:deps.bzl", libuv="deps")
def deps():
libuv()
-
You can then use
@com_github_libuv_libuv//:libuv
in your target'sdeps
. -
Repeat the steps starting at (1) at the desired version of this repository that you want to use:
libuv | Copy bazel/repos.bzl from: |
---|---|
1.42.0 | c672b03 |