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src: put (de)serialization code into node_snapshotable.h/cc
So that it's easier to find the corresponding code. PR-URL: #37114 Refs: #36943 Reviewed-By: Juan José Arboleda <[email protected]>
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,39 @@ | ||
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#include "node_snapshotable.h" | ||
#include "base_object-inl.h" | ||
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namespace node { | ||
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using v8::Local; | ||
using v8::Object; | ||
using v8::StartupData; | ||
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void DeserializeNodeInternalFields(Local<Object> holder, | ||
int index, | ||
v8::StartupData payload, | ||
void* env) { | ||
if (payload.raw_size == 0) { | ||
holder->SetAlignedPointerInInternalField(index, nullptr); | ||
return; | ||
} | ||
// No embedder object in the builtin snapshot yet. | ||
UNREACHABLE(); | ||
} | ||
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StartupData SerializeNodeContextInternalFields(Local<Object> holder, | ||
int index, | ||
void* env) { | ||
void* ptr = holder->GetAlignedPointerFromInternalField(index); | ||
if (ptr == nullptr || ptr == env) { | ||
return StartupData{nullptr, 0}; | ||
} | ||
if (ptr == env && index == ContextEmbedderIndex::kEnvironment) { | ||
return StartupData{nullptr, 0}; | ||
} | ||
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// No embedder objects in the builtin snapshot yet. | ||
UNREACHABLE(); | ||
return StartupData{nullptr, 0}; | ||
} | ||
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} // namespace node |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,21 @@ | ||
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#ifndef SRC_NODE_SNAPSHOTABLE_H_ | ||
#define SRC_NODE_SNAPSHOTABLE_H_ | ||
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#include "v8.h" | ||
namespace node { | ||
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v8::StartupData SerializeNodeContextInternalFields(v8::Local<v8::Object> holder, | ||
int index, | ||
void* env); | ||
void DeserializeNodeInternalFields(v8::Local<v8::Object> holder, | ||
int index, | ||
v8::StartupData payload, | ||
void* env); | ||
} // namespace node | ||
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#endif // SRC_NODE_SNAPSHOTABLE_H_ |
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