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sparse-cubes

Marching cubes for (N, 3) voxel indices - i.e. the equivalent of a 3D sparse matrix in COOrdinate format.

Running marching cubes directly on sparse voxels is faster and importantly much more memory efficient than converting to a 3d matrix and using the implementation in e.g. sklearn.

The only dependencies are numpy and trimesh. Will use fastremap if present.

Install

Install latest version from PyPI:

pip3 install sparse-cubes -U

To install developer version from Github:

pip3 install git+https://github.com/navis-org/sparse-cubes.git

Usage

>>> import sparsecubes as sc
>>> import numpy as np
>>> # Indices for two adjacent voxels
>>> voxel_xyz = np.array([[0, 0, 0],
...                       [0, 0, 1]],
...                      dtype='uint32')
>>> m = sc.marching_cubes(voxel_xyz)
>>> m
<trimesh.Trimesh(vertices.shape=(12, 3), faces.shape=(20, 3))>
>>> m.is_winding_consistent
True

Notes

  • The mesh might have non-manifold edges. Trimesh will report these meshes as not watertight but in the very literal definition they do hold water.
  • Currently only full edges.