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Hi I am using FBXLoader to load fbx in three.js. However, the fbx looks as shown in the image below. It's not in T pose and is not facing the camera. What is wrong with this?
I can reproduce in the latest three.js editor. However, I get the exact same result in Blender:
In both tools, the animation is equally broken.
The animation support is FBXLoader is fragile because there is no common way in FBX how bone matrices work, see #14204. I recommend you switch to a different format like glTF since I do not expect a fast fix in this context.
Description
Hi I am using FBXLoader to load fbx in three.js. However, the fbx looks as shown in the image below. It's not in T pose and is not facing the camera. What is wrong with this?
Reproduction steps
it will automatically load fbx.
Code
FBXLoader.zip
Live example
N/A
Screenshots
No response
Version
0.139.2
Device
Desktop
Browser
Chrome
OS
MacOS
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