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Hi. Thank you for creating a Bevy implementation of Gaussian Splatting! 🦀
I have tried running the example using this command: cargo run --release -- scenes/icecream.gcloud
cargo run --release -- scenes/icecream.gcloud
It compiles and runs but the results looks off (splats too large) and some of the gaussians are flickering badly (even when the camera is not moving):
System information (Dell Precision 7560 notebook with Windows 11):
[Display] DirectX version: 12.0 GPU processor: NVIDIA RTX A3000 Laptop GPU Driver version: 536.45 Driver Type: DCH Direct3D feature level: 12_1 CUDA Cores: 4096 Resizable BAR Yes Dynamic Boost 2.0 Yes WhisperMode 2.0 No Advanced Optimus No Maximum Graphics Power 105 W Core clock: 1560 MHz Memory data rate: 11.00 Gbps Memory interface: 192-bit Memory bandwidth: 264.05 GB/s Total available graphics memory: 38504 MB Dedicated video memory: 6144 MB GDDR6 System video memory: 0 MB Shared system memory: 32360 MB Video BIOS version: 94.04.42.40.06 IRQ: Not used Bus: PCI Express x8 Gen4 Device ID: XXX Part Number: XXX [Components] nvui.dll 8.17.15.3645 NVIDIA User Experience Driver Component nvxdplcy.dll 8.17.15.3645 NVIDIA User Experience Driver Component nvxdbat.dll 8.17.15.3645 NVIDIA User Experience Driver Component nvxdapix.dll 8.17.15.3645 NVIDIA User Experience Driver Component NVCPL.DLL 8.17.15.3645 NVIDIA User Experience Driver Component nvCplUIR.dll 8.1.940.0 NVIDIA Control Panel nvCplUI.exe 8.1.940.0 NVIDIA Control Panel nvWSSR.dll 31.0.15.3645 NVIDIA Workstation Server nvWSS.dll 31.0.15.3645 NVIDIA Workstation Server nvViTvSR.dll 31.0.15.3645 NVIDIA Video Server nvViTvS.dll 31.0.15.3645 NVIDIA Video Server nvLicensingS.dll 6.14.15.3645 NVIDIA Licensing Server nvDevToolSR.dll 31.0.15.3645 NVIDIA Licensing Server nvDevToolS.dll 31.0.15.3645 NVIDIA 3D Settings Server nvDispSR.dll 31.0.15.3645 NVIDIA Display Server nvDispS.dll 31.0.15.3645 NVIDIA Display Server PhysX 09.21.0713 NVIDIA PhysX NVCUDA64.DLL 31.0.15.3645 NVIDIA CUDA 12.2.101 driver nvGameSR.dll 31.0.15.3645 NVIDIA 3D Settings Server nvGameS.dll 31.0.15.3645 NVIDIA 3D Settings Server
The text was updated successfully, but these errors were encountered:
bevy discord help thread: https://discord.com/channels/691052431525675048/1179642698752335942
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resolved in v2.0.2
v2.0.2
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Hi. Thank you for creating a Bevy implementation of Gaussian Splatting! 🦀
I have tried running the example using this command:
cargo run --release -- scenes/icecream.gcloud
It compiles and runs but the results looks off (splats too large) and some of the gaussians are flickering badly (even when the camera is not moving):
System information (Dell Precision 7560 notebook with Windows 11):
The text was updated successfully, but these errors were encountered: