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in some case , using prealloced memory would be a better choice
it would be appreciated that if you offer a clean function to reset the limbs to zero .
keeping temp sensitive data on memory is not a good choice
maybe codes below say more
func afunction(b:inoutBint){vartemporaryObjects=BInt alloc from Buffer Pool user provide
...
/// do the CLEAN job,
temporaryBints.SetLimbsBytesToZero()
temporaryBints set all the storage data to 0;
}
The text was updated successfully, but these errors were encountered:
in some case , using prealloced memory would be a better choice
it would be appreciated that if you offer a clean function to reset the limbs to zero .
keeping temp sensitive data on memory is not a good choice
maybe codes below say more
The text was updated successfully, but these errors were encountered: