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If with "real" scratching you mean via a controller or DVS then I'm pretty sure its unaffected its also equally affected. The issue with the mouse position is probably that it "pins" an unreachable position while instead we should probably only use the mouse movement and derive some relative scratching action from that. But I actually now think that that issue is unrelated to this one.
I can confirm both issues, the one reported by @ronso0 is indeed a regression of #11840. The issue reported by @Swiftb0y affects also earlier commits (seen with 679e4dc the commit before merging #11840), I moved it in a dedicated issue (#12278) therefore.
waveform.loopcue.mp4
Version
2.4-beta-216-g5454b94b71
OS
Ubuntu Studio 20.04 / X11 / xfce 4.14 / Qt 5.12.8
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