Godot 4 Demo Scene of an overgrown subway inhabited by squatters.
- This project uses .blend files for scenes. This means you need to have blend file support enabled before you open the project. Here's how.
- Download the zip/clone the repo. If you download the zip, extract the contents where you want the project to be.
- Open the project.godot file with Godot 4.0
- Run the default scene. (subway.tscn)
- WASD for movement, shift to sprint, space to jump, F for flashlight, ESC for menu.
- Gamepad is also supported. Left stick to move, L3 to sprint, A/X to jump, right stick to look, pause to open menu, UP on D-Pad for Flashlight.
- Uses LightMapGI and ReflectionProbes.
- Uses Volumetric Fog
- Buttons and sliders in game menu for enabling SSIL, SSAO, Glow. Also has input sensitivity controls and volume controls.
- Uses Decal nodes introduced with Godot 4.
- Uses AudioStreamPlayer3D nodes for sound effects.
- Uses Blend File workflow, Blend files included.
SimpleGrass by IcterusGames (MIT)
Ivy Assets by Perfoon from the Abandoned Space Ship Demo (Big thanks for the inspiration, by the way!) (Non-Commercial CC)
All sounds from Chosic (CC0 1.0)
Several ground, concrete, metal etc textures from AmbientCG (CC0 1.0)
All assets not covered above are available under MIT.