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Delay loading of tile stamps until after initializing the session #4044

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@bjorn bjorn commented Aug 29, 2024

The tilesets referenced by stored tile stamps may rely on custom types defined in the project and possibly even on custom tileset formats added by extensions. Hence, it is better to wait with loading them until after the project has been loaded and script manager is initialized.

The user will still run into issues when the project isn't loaded on startup, but this at least makes running into issues less likely.

It could help to force reloading of the stamps when switching projects.

@bjorn bjorn requested a review from Copilot November 18, 2024 16:34

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Copilot wasn't able to review any files in this pull request.

Files not reviewed (5)
  • src/tiled/mainwindow.cpp: Language not supported
  • src/tiled/projectmanager.cpp: Language not supported
  • src/tiled/projectmanager.h: Language not supported
  • src/tiled/tilestampmanager.cpp: Language not supported
  • src/tiled/tilestampmanager.h: Language not supported
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bjorn commented Nov 18, 2024

Language not supported

Oh well, that's disappointing.

The tilesets referenced by stored tile stamps may rely on custom
types defined in the project and possibly even on custom tileset formats
added by extensions. Hence, it is better to wait with loading them until
after the project has been loaded and script manager is initialized.

The user will still run into issues when the project isn't loaded on
startup, but this at least makes running into issues less likely. It could
help to force reloading of the stamps when switching projects.
@bjorn bjorn force-pushed the delay-load-tile-stamps branch from f64cef1 to 2e9e9ee Compare November 18, 2024 16:52
@bjorn bjorn self-assigned this Nov 18, 2024
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