diff --git a/NEWS.md b/NEWS.md
index 7a7767e430..a421141d5d 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -1,4 +1,4 @@
-### Tiled 1.11.0 (Unreleased)
+### Tiled 1.11.0 (27 June 2024)
* Added --project command-line parameter for use when exporting (#3797)
* Added group layer names in "Move Object to Layer" menu (#3454)
diff --git a/appveyor.yml b/appveyor.yml
index b568ef2a3d..89f139f503 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -1,5 +1,5 @@
clone_depth: 200
-version: '1.10.{build}'
+version: '1.11.{build}'
image:
- Visual Studio 2019
diff --git a/org.mapeditor.Tiled.appdata.xml b/org.mapeditor.Tiled.appdata.xml
index 016fab3fd8..b87bae273e 100644
--- a/org.mapeditor.Tiled.appdata.xml
+++ b/org.mapeditor.Tiled.appdata.xml
@@ -19,6 +19,61 @@
+
+ https://www.mapeditor.org/2024/06/27/tiled-1-11-released.html
+
+
+ - Added --project command-line parameter for use when exporting (#3797)
+ - Added group layer names in "Move Object to Layer" menu (#3454)
+ - Added lock icon to open tabs for which the file is read-only
+ - Added Shift modifier to cut when capturing a tile stamp (by kdx2a, #3961)
+ - Made adding "Copy" when duplicating optional and disabled by default (#3917)
+ - Changed default shortcut for "Save As" to Ctrl+Shift+S and removed shortcut from "Save All" (#3933)
+ - Layer names are now trimmed when edited in the UI, to avoid accidental whitespace
+ - Scripting: Added API for working with worlds (#3539)
+ - Scripting: Added Object.setProperty overload for setting nested values
+ - Scripting: Added Tile.image for accessing a tile's image data
+ - Scripting: Added Image.copy overload that takes a rectangle
+ - Scripting: Added Tileset.imageFileName and ImageLayer.imageFileName
+ - Scripting: Added FilePath.localFile and FileEdit.fileName (string alternatives to Qt.QUrl properties)
+ - Scripting: Added tiled.color to create color values
+ - Scripting: Made Tileset.margin and Tileset.tileSpacing writable
+ - Scripting: Restored compatibility for MapObject.polygon (#3845)
+ - Scripting: Fixed issues with editing properties after setting class values from script
+ - Scripting: Fixed setting/getting object reference values when nested as a class member
+ - TMX format: Embedded images are now also supported on tilesets and image layers
+ - JSON format: Fixed tile order when loading a tileset using the old format
+ - Godot 4 plugin: Added support for exporting objects (by Rick Yorgason, #3615)
+ - Godot 4 plugin: Use Godot 4.2 tile transformation flags (by Rick Yorgason, #3895)
+ - Godot 4 plugin: Fixed positioning of tile collision shapes (by Ryan Petrie, #3862)
+ - GameMaker 2 plugin: Fixed positioning of objects on isometric maps
+ - Python plugin: Added support for implementing tileset formats (with Pablo Duboue, #3857)
+ - Python plugin: Raised minimum Python version to 3.8
+ - Python plugin: Now built against Python 3.12 for Windows 10+
+ - tmxrasterizer: Added --hide-object and --show-object arguments (by Lars Luz, #3819)
+ - tmxrasterizer: Added --frames and --frame-duration arguments to export animated maps as multiple images (#3868)
+ - tmxrasterizer: Fixed --hide/show-layer to work on group layers (#3899)
+ - tmxviewer: Added support for viewing JSON maps (#3866)
+ - tmxrasterizer/viewer: Fixed loading of XML object templates (with Christian Schaadt, #3977)
+ - AutoMapping: Ignore empty outputs per-rule (#3523)
+ - Automapping: Added per-input-layer properties for ignoring flip flags (#3803)
+ - AutoMapping: Always apply output sets with empty index
+ - AutoMapping: Fixed adding of new tilesets used by applied changes
+ - Windows: Fixed the support for WebP images (updated to Qt 6.6.1, #3661)
+ - Fixed issues related to map and tileset reloading
+ - Fixed possible crash after assigning to tiled.activeAsset
+ - Fixed the option to resolve properties on export to also resolve class members (#3411, #3315)
+ - Fixed terrain tool behavior and terrain overlays after changing terrain set type (#3204, #3260)
+ - Fixed mouse handling issue when zooming while painting (#3863)
+ - Fixed possible crash after a scripted tool disappears while active
+ - Fixed updating of used tilesets after resizing map (#3884)
+ - Fixed alignment of shortcuts in action search
+ - Fixed object assignment buttons in tile collision editor (#3399)
+ - AppImage: Fixed ability to open paths with spaces from the CLI (#3914)
+ - AppImage: Updated to Sentry 0.7.6
+
+
+
https://www.mapeditor.org/2023/08/04/tiled-1-10-2-released.html