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[BUG] Garbo stops if no witchess knight available in the time spinner #2169

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ggvgiu opened this issue Nov 16, 2024 · 2 comments
Open

[BUG] Garbo stops if no witchess knight available in the time spinner #2169

ggvgiu opened this issue Nov 16, 2024 · 2 comments
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@ggvgiu
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ggvgiu commented Nov 16, 2024

This has been happening for me for some time already, every now and then... basically garbo stops when trying to fight a Witches Knight from the timespinner and when I go to look at the browser it is stuck in the timespinner NC and witchess knight is not in the list, it's weird that I already seen the witchess knight in the list but then I have seen sometimes it's only the witchess bishop available there - don't if this is some time spinner shennanigans, but it is what I observed.

Usually when this happens the only way out is to fight something to spend that spinner charge and then I can run garbo again, if I just exit the NC and run it again it will most times try it again and fail again.

lacey_jones_20241116.txt

@Malibu-Stacey
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I'm seeing this every other day. It's flip-flopping between Witchess Knight & Witchess Bishop because of the mall price of their drops.

I can workaround it by using the target=monsterid parameter but it is less than optimal to have to run it first & wait to see if it passes today.

@Malibu-Stacey Malibu-Stacey added the bug Something isn't working label Nov 18, 2024
@horrible-little-slime
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Garbo checks this when deciding to time-spinner:

    () =>
      have($item`Time-Spinner`) &&
      $locations`Noob Cave, The Dire Warren, The Haunted Kitchen`.some(
        (location) => location.combatQueue.includes(globalOptions.target.name),
      ) &&
      get("_timeSpinnerMinutesUsed") <= 7,

To my knowledge, this bug ultimately stems from some incorrect queue tracking on mafia's end.

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